Rise guild crest — gold RISE lettering split by a flaming spearRISE.HORDE · FOREVER Join the Discord

Est. Wrath of the Lich King · Drak'Tharon (US)

The old banner, raised again.

Rise is a Horde guild for World of Warcraft: Forever — and the direct heir of Aggression, a Wrath-era progression guild from Drak'Tharon (US).

Last verified: October 30, 2026

The official Rise guild logo — gold RISE lettering split by a flaming spear, framed by tusks, chains and torn crimson banners on black
The official mark — Rise, 2026

What the record shows

Wrath era

Aggression on Drak'Tharon

A Horde progression guild built the slow way: a trial of roughly four weeks, an interview — on Ventrilo, because that was the era — and a roster that showed up.

Icecrown

25-man 12/12 · 10-man 12/12 heroic

Icecrown Citadel cleared in full: the 25-man on both difficulties, and the 10-man at 12 of 12 heroic too — the tighter clear, with no room to carry a mistake. Period recruitment posts catch the guild mid-push at 11 of 12 heroic, hunting the Lich King — the kill landed, and the guild master holds the achievements to prove it.

The standard

Four nights · loot council · 90%

Raids ran Tuesday, Wednesday, Thursday and Sunday, 7–11 p.m. CST. Loot was council-decided. Attendance was a 90% lifetime expectation. Nobody was carried and everybody knew the rules.

2026

Rise

Blizzard announces a permanent level-60 world. The banner comes down off the wall. Same Horde, same standard, new game — this time the home is permanent.

What carried over — and what did not

Carried over: the attendance standard, the council's fairness, and the belief that a guild is a roster of people who show up for each other. The interview is on Discord now. Everything else about the door is the same.

Left behind: the four-night raid week. Rise runs every front — battlegrounds, dungeons, and the raids that unlock on December 9 — on a schedule a roster with jobs can keep. The original guild's nights were built for Icecrown; this one's are built for all of Forever.

The public record honestly runs out mid-push — the last period posts catch Aggression at 11 of 12, recruiting for the Lich King. The ending lives in the guild master's achievement log instead: every hard mode cleared, on 25 and on 10, the Lich King dead on both. We publish that the way we publish everything — sourced, and labeled with where the proof sits. That honesty is also carried over.

Officers around a war table with a hide map and markers in a sunlit hall
The war table — original artwork for Rise

How the guild runs

Show up

Signups are promises. The streaks, the check-ins, the premade boards — all of it exists to make showing up visible and valued.

Check before we claim

This site publishes only what a verified 258-fact database can back, labels community reports as community reports, and prints its gaps. The guild runs on evidence, in game and out.

Every front counts

Battlegrounds, raids, dungeons and professions all feed the war effort — none of them is the side content.

The War Council

The War Council roster is forming

Officer cards publish here when at least three officers have opted in — name, portrait and bio are opt-in only, supplied by the officer, and never scraped from Discord or invented by the site. Until then, the officers are exactly where the guild is: in the Discord, in #officer-chat and on the floor at events.

Meet the guild where it actually lives.

Officers, the roster, and the founding conversation are all in Discord. Come and introduce yourself — the hall is small enough that everyone will know your name by launch.

Join the Discord