Rise guild crest — gold RISE lettering split by a flaming spearRISE.HORDE · FOREVER Join the Discord

Guides that cite their sources.

Every guide here is written from the verified database, carries its provenance in the text, and shows a last-verified date. When Blizzard publishes something new, the guide changes and the date moves.

Last verified: October 30, 2026

The Rise Primers

One series, one standard: every primer is written from the verified database, cites its facts in the text, and carries a last-verified date. Primers 03–11 expand the series from the guild's professional guides pack (general-player prelaunch edition, research checked October 30, 2026), vetted claim by claim against the database — corrected where the database wins, labeled where it cannot yet confirm.

01

Getting Started in Forever

What the game is, what it costs (nothing beyond a subscription), how realmless rulesets work, the character decision card, and a sane first session.

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02

Name Reservation, Explained

The full rules — window, eligibility, the 3-character cap, the uniqueness rule — plus the generator that helps you use them.

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03

Leveling and Duo Play

A route framework with no invented XP rates, quest synchronization for two, and how to measure a session honestly.

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04

Classes and Combat

Nine field cards from Blizzard's class deep dives — what each class actually does in Forever, and how to read a build before copying it.

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05

Interface and Addons

The native client first, a small maintainer-verified addon shortlist, and the two honesty notes (API restrictions; no WeakAuras).

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06

Professions, Camping and Gold

Camping's real rules, the guild's profession split, Merchant's Favor, and gold accounting that separates cash flow from profit.

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07

Gear and Loot

What Forever's itemization changed, an upgrade checklist that needs no best-in-slot list, and a loot agreement to settle before the run.

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08

Dungeons and Group Play

The nine new dungeons with published ranges, access notes, role responsibilities, and a wipe review that fixes the plan instead of blaming a player.

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09

Raids and Rise Preparation

The December 9 framework, attunement — including the one step that differs from Classic — and the road from launch night to first pull.

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10

PvP Objectives and Progression

Honor versus Rank Points, the full 14-rank reward ladder, Darkspear Islands procedure, and reward planning without invented timelines.

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11

Legacy, Alts and Collections

65 points, 16 to spend: the challenge families, per-character allocations, transmog's collection rules, and three expensive misunderstandings.

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Every guide's footer in Discord is the same channel: #ask-thrall, where the database behind these pages answers follow-ups — and gets corrected when it's wrong.

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