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Knowledge · The Settled-Facts Board

Settled facts.

Every fact the guild has admitted about WoW: Forever — all 258 of them, with the confidence tier and source the corpus records, the conflicts left visible, and the corrections printed on the same page. If it's settled, it's here. If it isn't, this page says so.

Last verified: October 30, 2026

Every admitted fact, in public

This board is generated from the same corpus Ask Thrall answers from — nothing here is hand-copied, so the board can never drift from the database. Each entry keeps the confidence tier the corpus records: Confirmed by Blizzard, reported by reputable sources, community reports, or not yet published. Where sources conflict, the conflict prints with the fact — the guild would rather show an argument than hide one. What the corpus marks unknown, this board prints as unknown; we refuse to fake the gaps. (The one dataset that could feed a talent calculator is quarantined as unadmitted beta data, so no calculator appears here.)

Last updated: October 30, 2026 · 17:42 UTC · 258 admitted facts (243 base corpus + 15 live-admitted) · 28 carry conflict flags · 7 corrections on the public ledger · corpus snapshot is pre-launch (launch is November 4, 2026); beta-reported values are provisional until verified in the live game.

Showing all 258 facts.

Topics: Launch (11) · World (16) · Races (24) · Classes (19) · Character Creation (8) · Name Reservation (16) · Realms (13) · Leveling (10) · PvE (20) · PvP (20) · Professions (14) · Economy (7) · Guilds (10) · Legacy (11) · Monetization (17) · Technical (18) · Screens & UI (9) · Camping (4) · Combat (3) · Transmog (3) · Reputations (2) · Roadmap (3)

Launch · 11 facts

How is Forever different from WoW Classic? #

Forever shares Classic's continents, level cap, and era feel, but adds new zones, quests, dungeons and raids, reworked talents, racials and itemization, realmless rulesets, two-part names, and the Legacy, Camping and Transmog systems. Classic Era/Anniversary keep running unchanged and nothing carries over from them.

Confirmed by Blizzard · Fact wf-0005 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

When was Forever announced? #

Forever was revealed at BlizzCon 2026 on September 12, 2026, in the What's Next panel with a pre-purchase announcement; the Deep Dive and Found Photos panels followed on September 13.

Confirmed by Blizzard · Fact wf-0007 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24302093/

When did the Forever beta run? #

The beta began September 17, 2026; Epic and Collection pack owners had guaranteed access, and a free opt-in lottery also existed.

Confirmed by Blizzard · Fact wf-0008 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24302093/

When did the beta end? #

Stress-test coverage described October 21, 2026 as the beta's last full day.

Sources disagree: Beta end date is reported three ways: Oct 21 (last full day, stress-test coverage), Oct 22 (roadmap graphic), and Oct 23 (Kaivax beta-close message). The report's resolution: say the beta closed Oct 21-23, with the final close message on Oct 23.

Reported by reputable sources · Fact wf-0009 · Admitted · base corpus

Source: report.md section 1.2 timeline / section 12.2 contradictions register

When did the beta end? #

Community Manager Kaivax posted the beta-close message on October 23, 2026 at 10:00 a.m. PDT.

Sources disagree: Beta end date is reported three ways: Oct 21 (last full day, stress-test coverage), Oct 22 (roadmap graphic), and Oct 23 (Kaivax beta-close message). The report's resolution: say the beta closed Oct 21-23, with the final close message on Oct 23.

Reported by reputable sources · Fact wf-0010 · Admitted · base corpus

Source: report.md section 1.2 timeline / section 12.2 contradictions register

Was there a free way to try Forever before launch? #

Yes: Blizzard ran a free stress test on October 21, 2026 open to all accounts with no subscription needed; characters, names and guilds from the stress test were wiped afterward.

Confirmed by Blizzard · Fact wf-0011 · Admitted · base corpus

Source: report.md section 1.2 timeline

World · 16 facts

What era is Forever set in? #

Forever is set in the early 'Year 1' of original WoW, after Warcraft III Reforged: Forsaken Kingdom and before Kazzak reopens the Dark Portal and before Northrend. Its stories expand events and places that existed, or could have existed, in that era, as an alternate, self-contained branch rather than a rewrite of Retail's timeline.

Confirmed by Blizzard · Fact wf-0051 · Admitted · base corpus

Source: http://worldofwarcraft.blizzard.com/en-us/news/24315643/return-to-azeroth-in-world-of-warcraft-forever

Does the world look different from Classic? #

Forever adds rendering updates such as flowing rivers (Elwynn), mist (Darkshore), moonlight (Ashenvale), and new lighting, fog, water and global illumination; the HD/SD toggle preserves the original look if preferred.

Reported by reputable sources · Fact wf-0055 · Admitted · base corpus

Source: report.md section 3.1 (official + beta reporting)

What is Zephras Isle? #

Zephras Isle is a new zone for levels 1-12 and is the Skyborne starting zone only. It is a skybound, Skywall-inspired isle dealing with the crisis of the vanished wind spirits.

Confirmed by Blizzard · Fact wf-0056 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302071

What is the Riverglades? #

The Riverglades is a new Eastern Kingdoms zone for roughly the mid-30s to mid-40s, on the east side bordering Redridge, the Burning Steppes, the Badlands and the Swamp of Sorrows. It contains the neutral goblin port Powderfuse Port and the Krol'dok Stronghold dungeon.

Confirmed by Blizzard · Fact wf-0057 · Admitted · base corpus

Source: report.md section 3.2 zones table

How many quests are in the Riverglades? #

Blizzard states the Riverglades has more than 150 quests (150+).

Sources disagree: Riverglades quest count conflicts: Blizzard says 'more than 150', while some guides say 'nearly 200'. The report's resolution: use the official 150+.

Confirmed by Blizzard · Fact wf-0058 · Admitted · base corpus

Source: report.md section 3.2 / section 12.2 contradictions register

How many quests are in the Riverglades? #

Some guides describe the Riverglades as having nearly 200 quests.

Sources disagree: Riverglades quest count conflicts: Blizzard says 'more than 150', while some guides say 'nearly 200'. The report's resolution: use the official 150+.

Community reports — not officially confirmed · Fact wf-0059 · Admitted · base corpus

Source: report.md section 12.2 contradictions register

What is Shen'dralas? #

Shen'dralas is a new hidden zone between Mulgore and Desolace involving the Shen'dralar, Eldre'Thalas/Dire Maul, and centaur tribes.

Confirmed by Blizzard · Fact wf-0060 · Admitted · base corpus

Source: report.md section 3.2 zones table

What level range is Shen'dralas? #

Some guides place Shen'dralas at levels 40-45.

Sources disagree: Shen'dralas level range is unresolved: guides split between 40-45 and 45-53, and Blizzard has not published an official range.

Community reports — not officially confirmed · Fact wf-0061 · Admitted · base corpus

Source: https://exputer.com/news/games/wow-forever-leveling-zones/

What level range is Shen'dralas? #

Other guides place Shen'dralas at levels 45-53.

Sources disagree: Shen'dralas level range is unresolved: guides split between 40-45 and 45-53, and Blizzard has not published an official range.

Community reports — not officially confirmed · Fact wf-0062 · Admitted · base corpus

Source: https://exputer.com/news/games/wow-forever-leveling-zones/

What is Mount Hyjal in Forever? #

Mount Hyjal is a new/reimagined level-60 endgame zone covering the aftermath of Archimonde's defeat, including Darkwhisper Gorge. It hosts the Hyjal Summit raid and entrances to the Barrow Deeps.

Confirmed by Blizzard · Fact wf-0063 · Admitted · base corpus

Source: report.md section 3.2 zones table

Are the Classic zones changed? #

All Classic zones return, expanded: 1,000+ new quests are woven through the old zones as well (guides cite Wetlands gaining about 25 quests), and starting zones gained new NPCs, quests and profession hooks.

Confirmed by Blizzard · Fact wf-0064 · Admitted · base corpus

Source: report.md section 3.2 zones table

Are there new travel routes? #

Beta/community reporting describes 3 new ship routes, including Stormwind to Auberdine and a Tanaris Steamwheedle dock to Powderfuse Port route. These were not in the Blizzard articles the report opened, so verify in-game.

Community reports — not officially confirmed · Fact wf-0065 · Admitted · base corpus

Source: report.md section 3.2

Is there an official zone-by-zone level map? #

No full official zone-by-zone level map, and no total world-size figures, have been published.

Not yet published · Fact wf-0066 · Admitted · base corpus

Source: unknowns-register

Races · 24 facts

What classes can Humans play? #

Humans can be Warrior, Paladin, Hunter, Rogue, Priest, Mage, or Warlock. Human Hunter is one of the six new race/class combinations.

Confirmed by Blizzard · Fact wf-0079 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

What classes can Dwarves play? #

Dwarves can be Warrior, Paladin, Hunter, Rogue, Priest, or Shaman. Dwarf Shaman is one of the six new race/class combinations and is the only Alliance Shaman besides Horde-side Skyborne.

Confirmed by Blizzard · Fact wf-0080 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

What classes can Trolls play? #

Trolls can be Warrior, Hunter, Rogue, Priest, Shaman, Mage, or Warlock. (Troll Shaman existed in Classic and is not a new combination, despite some guide sites claiming otherwise.)

Confirmed by Blizzard · Fact wf-0085 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

What classes can Undead play? #

Undead (Forsaken) can be Warrior, Paladin, Rogue, Priest, Mage, or Warlock. Undead Paladin is one of the six new race/class combinations and is the only Horde Paladin.

Confirmed by Blizzard · Fact wf-0086 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

What classes can Skyborne play? #

Skyborne can be Warrior, Hunter, Rogue, or Druid on both factions; Alliance (High Order) Skyborne also get Mage, while Horde (Windshaper) Skyborne also get Shaman.

Confirmed by Blizzard · Fact wf-0087 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

What are the six new race/class combinations? #

The six new combinations are Gnome Priest, Human Hunter, Dwarf Shaman, Orc Mage, Troll Warlock, and Undead Paladin. A consequence: every class now exists on both factions - Alliance has Shaman (Dwarf only) and Horde has Paladin (Undead only).

Confirmed by Blizzard · Fact wf-0088 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

Is there a new race or class in Forever? #

There is one new race, the Skyborne, and no new class and no removed class or race; there are no Goblin, Worgen or Death-Knight-era races. More race/class combinations are planned for future updates.

Confirmed by Blizzard · Fact wf-0089 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

Who are the Skyborne? #

The Skyborne are the shen'dorei, the 'hidden people': Highborne exiles who pacted with wind spirits and built a civilization in Skywall. They are returning because the wind spirits have vanished.

Confirmed by Blizzard · Fact wf-0090 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302071

What is the difference between Horde and Alliance Skyborne? #

The faction choice at creation is permanent. Horde Skyborne are the Windshapers, following an elemental tradition with a missing-mentors quest; Alliance Skyborne are the High Order, Eldre'Thalas scholar descendants focused on arcane self-reliance.

Confirmed by Blizzard · Fact wf-0091 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302071

Where do Skyborne go after their starting zone? #

Per beta data compilations, Windshaper Skyborne travel onward to Mulgore and High Order Skyborne onward to Dalaran in the Alterac Mountains.

Reported by reputable sources · Fact wf-0093 · Admitted · base corpus

Source: report.md section 4.2 (beta data compilations)

What racial abilities do Skyborne have? #

As published by Blizzard on Sep 22: shared racials are Walk on Air (active: glide downward 10 seconds), Wind Blessed (passive haste), and Elemental Insight (passive: +5% damage to Elementals). Windshapers get Skysight (active elemental blessing, run speed); High Order get Read Ley Line (active: greatly increased Health/Mana regeneration).

Sources disagree: Skyborne racial values conflict between the Sep 22 Blizzard article (Wind Blessed 1%, Skysight +10%, Read Ley Line +100%) and the reported Oct 26 final beta tuning pass (Wind Blessed 2% Haste, Skysight +15%/+30% while Charged, Read Leyline +50%/+100% while Attuned). The report says the Sep values are stale and the Oct 26 values are beta-reported; verify at launch.

Confirmed by Blizzard · Fact wf-0094 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302071

What racial abilities do Skyborne have? #

The reported Oct 26 final beta tuning pass lists: Wind Blessed 2% Haste; Walk on Air on a 90-second cooldown; Skysight +15% speed for 15 seconds, +30% while 'Charged' (1 hour, persists through death, from use at an elemental convergence); Read Leyline +50% regeneration for 15 seconds, +100% while 'Attuned' (1 hour, persists through death, from use at a Ley Line; unusable during Innervate). Treat launch values as provisional until seen in-game.

Sources disagree: Skyborne racial values conflict between the Sep 22 Blizzard article (Wind Blessed 1%, Skysight +10%, Read Ley Line +100%) and the reported Oct 26 final beta tuning pass (Wind Blessed 2% Haste, Skysight +15%/+30% while Charged, Read Leyline +50%/+100% while Attuned). The report says the Sep values are stale and the Oct 26 values are beta-reported; verify at launch.

Reported by reputable sources · Fact wf-0095 · Admitted · base corpus

Source: https://foreveratlas.com/classes-races

Can Skyborne use SD (standard definition) models at launch? #

SD Skyborne models and SD Druid forms are in development for early 2027 and are not promised at launch; HD is the launch presentation for Skyborne.

Reported by reputable sources · Fact wf-0096 · Admitted · base corpus

Source: report.md section 4.2 (beta reporting)

How do racials work in Forever? #

Every race has 2 active and 2 passive racials, rebalanced to similar offensive value while keeping signature utility. Most Classic weapon-skill and resistance passives were removed or converted.

Confirmed by Blizzard · Fact wf-0097 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

What changed for Dwarf and Undead racials? #

Examples from the Deep Dive: Dwarf Stoneform now reduces Physical damage taken instead of adding Armor, while keeping bleed/poison/disease immunity, and Find Treasure can run alongside other tracking. Undead Will of the Forsaken still breaks Charm/Fear/Sleep but no longer grants immunity; Cannibalize restores Mana as well as Health; and the new Touch of the Grave lets attacks drain life.

Confirmed by Blizzard · Fact wf-0098 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

What were the racial values in the October 15 beta pass? #

The Oct 15 beta pass included values such as Human Ruthless at 2% crit, an Orc racial called Savage, and a Dwarf racial called Earth Fury.

Sources disagree: Racial tuning reversed between beta passes: the Oct 26 pass partially reversed the Oct 15 changes for Human, Orc and Dwarf (e.g. Ruthless 2% to 1% crit, Savage removed, Earth Fury removed). The report warns not to hard-code racial percentages until the launch build is seen.

Reported by reputable sources · Fact wf-0099 · Admitted · base corpus

Source: https://howtovideogame.com/wow-forever-racial-changes-beta/

What are the current racial values? #

The Oct 26 beta pass partially reversed the Oct 15 changes: Human Ruthless went from 2% to 1% crit and Human Spirit from 5% to 10%; Orc Savage was removed, Command's +5% pet damage was restored, and Blood Fury returned to a 2-minute cooldown; Dwarf Earth Fury was removed in favor of Artisan's Precision +1% hit. Racial percentages were still being tuned on Oct 26, so answer racial questions with what each racial does and warn that exact percentages may change at launch.

Sources disagree: Racial tuning reversed between beta passes: the Oct 26 pass partially reversed the Oct 15 changes for Human, Orc and Dwarf (e.g. Ruthless 2% to 1% crit, Savage removed, Earth Fury removed). The report warns not to hard-code racial percentages until the launch build is seen.

Reported by reputable sources · Fact wf-0100 · Admitted · base corpus

Source: https://howtovideogame.com/wow-forever-racial-changes-beta/

Do Priests still get race-specific spells? #

Priest racial-style spells return in reworked form per deep-dive/beta reporting - examples include Gnome Contingency Plan/Confounding Flash, Human Divine Grace, Undead Dark Sacrifice, and Dwarf Chastise. Verify per-race in-game.

Reported by reputable sources · Fact wf-0101 · Admitted · base corpus

Source: report.md section 4.3 (beta/deep-dive reporting)

Will there be a new class someday? #

Designers reportedly said 'nothing is off the table' about a future new class in community reporting, but that is not an announcement; no new class has been announced.

Not yet published · Fact wf-0102 · Admitted · base corpus

Source: unknowns-register

Classes · 19 facts

What classes are in Forever? #

Forever has the 9 Classic classes only: Warrior, Paladin, Hunter, Rogue, Priest, Shaman, Mage, Warlock, and Druid. There is no Death Knight, Monk, Demon Hunter, or Evoker.

Confirmed by Blizzard · Fact wf-0103 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

Which classes can tank, heal, or DPS? #

Tanks: Warrior, Paladin, Druid. Healers: Paladin, Priest, Shaman, Druid. DPS: every class (Shaman covers both melee and caster DPS; Hunters are pure DPS whose pets can tank while soloing). Talent trees are the Classic three per class (e.g. Warrior: Arms/Fury/Protection; Druid: Balance/Feral Combat/Restoration).

Confirmed by Blizzard · Fact wf-0104 · Admitted · base corpus

Source: report.md section 4.4 roles table (official design intent)

Are classes modernized like in Retail? #

No. Blizzard's philosophy is explicitly not modernized: Classic structure, simple classes with 'engaging depth', and distinct strengths and kept weaknesses (for example, Paladins still have no interrupt and no slow). The goal is for all 27 talent trees to be viable in dungeons and raids, with none mandatory.

Confirmed by Blizzard · Fact wf-0105 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

How do talents work? #

Talents start at level 10, at 1 point per level, for 51 points at level 60. Each class has 3 trees of 7 rows, with one-point milestone ('gold') talents at 11, 21 and 31 points, plus a new milestone at 16 points. Former talent buffs are now baseline: Divine Spirit (Priest), Blessing of Kings (Paladin), Improved Mark of the Wild (Druid), and Improved Battle Shout (Warrior).

Confirmed by Blizzard · Fact wf-0106 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

How many talents are there in total? #

One talent tracker counts about 465 talents total (vs 432 in Classic), with about 115 new and 14 new 31-point capstones.

Sources disagree: Talent totals conflict between trackers: 465 versus 466 or 470 transcribed, and exact new-talent splits differ. The report says to quote 'about 465, trackers differ' and not treat any count as official.

Reported by reputable sources · Fact wf-0107 · Admitted · base corpus

Source: report.md section 12.2 contradictions register (talent trackers)

How many talents are there in total? #

Other talent trackers transcribe 466 or 470 talents total, disagreeing with the roughly 465 count.

Sources disagree: Talent totals conflict between trackers: 465 versus 466 or 470 transcribed, and exact new-talent splits differ. The report says to quote 'about 465, trackers differ' and not treat any count as official.

Reported by reputable sources · Fact wf-0108 · Admitted · base corpus

Source: report.md section 12.2 contradictions register (talent trackers)

Is there dual specialization? #

Yes: Dual Specialization unlocks at level 40 for a cost, and Blizzard has no plans beyond two specs. Respecs (including Legacy perks) are done at a class trainer in a major city.

Confirmed by Blizzard · Fact wf-0109 · Admitted · base corpus

Source: report.md section 4.4 (official via class deep dives)

How much does dual spec cost? #

The exact Dual Specialization purchase cost has not been published.

Not yet published · Fact wf-0110 · Admitted · base corpus

Source: unknowns-register

How much does a respec cost? #

Blizzard has said live respec pricing will climb quickly and only decrease once per week - deliberately not cheap; the beta's 1-silver respec was explicitly temporary. The exact live price curve has not been published.

Community reports — not officially confirmed · Fact wf-0111 · Admitted · base corpus

Source: https://www.techradar.com/gaming/wow-forevers-classes-wont-be-modernized-but-blizzard-has-added-some-new-mechanics-for-engaging-depth-as-some-classes-in-world-of-warcraft-classic-were-too-simple

What changed for Paladins? #

Paladin is the biggest rework: Holy Strike at level 6 (instant Holy weapon strike, 12s cooldown); Seals are no longer consumed by Judgement; Seal of Fury is a Protection tank seal whose Judgement taunts while active; Consecration is baseline at 20. Holy gains Infusion of Light and Light's Vigil; Retribution gains Twist of Light (seal-twisting without a swing-timer addon).

Confirmed by Blizzard · Fact wf-0112 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

What changed for Shaman, Priest, Mage and Rogue? #

Shaman: Lava Burst (Elemental), Riptide (Restoration capstone) and Rage of the Farseer (Enhancement) - all three trees end in new 31-pointers - plus totem-call quality-of-life spells. Priest: Penance and Divine Aegis (Discipline), Prayer of Mending (Holy), Shadow Word: Death baseline (Shadow). Mage: Arcane Blast, Ice Lance and Heating Up enter the trees. Rogue: Mutilate (Assassination), rogues can learn 1H axes, and poisons coexist with temporary weapon enchants.

Confirmed by Blizzard · Fact wf-0113 · Admitted · base corpus

Source: report.md section 4.4 (Blizzard class deep dives as compiled)

What changed for Hunter, Warlock, Druid and Warrior? #

Hunter: Aimed Shot becomes a trainer ability at level 20, Sniper Shot is the Marksmanship capstone, Survival gets a real melee toolkit, and a Lone Wolf-style Marksmanship option is reported. Warlock: Curses gain Banes, and a Bane and a Curse can coexist. Druid: Berserk (Feral), Wild Growth (Restoration), Eclipse (Balance). Warrior: Tactical Mastery is baseline and weapon-specialization talents are removed.

Confirmed by Blizzard · Fact wf-0114 · Admitted · base corpus

Source: report.md section 4.4 (Blizzard class deep dives as compiled)

What are the exact final talent numbers and racial values at launch? #

Final launch racial values (tuning continued Oct 26) and exact talent-by-talent final numbers are unpublished, as are the live respec price curve details beyond Blizzard's 'climbs quickly, decreases weekly' statement. Future race/class combos beyond the six at launch are promised only vaguely.

Not yet published · Fact wf-0234 · Admitted · base corpus

Source: unknowns-register

Do Warriors get Victory Rush in Forever? #

Yes - Victory Rush is a baseline Warrior ability learned at level 20 (Blizzard's Warrior deep dive): an instant attack with a 30-second cooldown that deals Attack Power-scaled damage and heals the Warrior for 10% of maximum health, usable during a 20-second window after killing a non-trivial enemy.

Confirmed by Blizzard · Fact wf-live-0010 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24301514/world-of-warcraft-forever-class-deep-dives-priest-and-warrior

Are Fear Ward and Devouring Plague still race-specific for Priests? #

No. In Forever, Fear Ward and Devouring Plague - formerly the Dwarf and Undead Priest racial spells - are available to all Priests at level 20 regardless of race (Blizzard's Priest deep dive). Each Priest race keeps two reworked racial spells of its own.

Confirmed by Blizzard · Fact wf-live-0011 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24301514/world-of-warcraft-forever-class-deep-dives-priest-and-warrior

Can Hunters use traps in combat? Do pets scale with gear? #

Yes to both (Blizzard's Hunter deep dive): traps are usable in combat, with a 30-second cooldown and separate cooldowns for Frost-based and Fire-based traps; and pets gain increased stats based on their Hunter's gear, though pets can no longer receive player buffs that increase their stats.

Confirmed by Blizzard · Fact wf-live-0012 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24301515/world-of-warcraft-forever-class-deep-dives-hunter-and-druid

Do weapon effects work in Druid forms? Do Druids get a resurrection spell? #

Yes to both (Blizzard's Druid deep dive): weapon enchantments and procs all work while shapeshifted, and Bear, Cat, and Dire Bear form auto-attack DPS now equals the equipped weapon's DPS, at the forms' fixed 1.0s / 2.5s attack speeds. Druids also gain Revive, an out-of-combat resurrection spell.

Confirmed by Blizzard · Fact wf-live-0013 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24301515/world-of-warcraft-forever-class-deep-dives-hunter-and-druid

What is Totemic Recall? #

Totemic Recall is a new baseline Shaman ability learned at level 20 (Blizzard's Shaman deep dive): it instantly destroys all your totems and refunds 25% of their mana cost. It sits alongside Call of the Elements (level 20) and Call of the Spirits (level 30), which summon pre-programmed four-totem sets, and Totemic Projection (level 22), which teleports your active totems to a new location within 30 yards.

Confirmed by Blizzard · Fact wf-live-0014 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24302097/world-of-warcraft-forever-class-deep-dives-mage-and-shaman

Can Mages build across spell schools in Forever? #

Yes - cross-school builds are a designed path (Blizzard's Mage deep dive). Frostfire Bolt, new at level 40, counts as both a Fire and a Frost spell: it uses the higher of your Fire/Frost spell-damage bonuses and the lower of the target's Fire/Frost resistances, and benefits from both schools' talents. Several talents also reach across schools - for example Incineration raises the crit chance of Ice Lance and Arcane Blast, and Missile Barrage can proc from Fireball, Frostbolt, and Frostfire Bolt.

Confirmed by Blizzard · Fact wf-live-0015 · Admitted live · learned 2026-10-30

Source: https://news.blizzard.com/en-us/article/24302097/world-of-warcraft-forever-class-deep-dives-mage-and-shaman

Character Creation · 8 facts

What happens the first time I log in? #

On first-ever login you choose an Experience Preset (Classic vs Enhanced), then choose a Ruleset, then create your character. The preset is only a starting point: every setting is changeable later (Options -> System - Preset), and the preset screen never shows again after first login.

Confirmed by Blizzard · Fact wf-0043 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24315820/world-of-warcraft-forever-goes-live-globally-november-4

How much customization do Skyborne get? #

Skyborne Body Type 1 has 10 faces, 9 skin tones (sky-blue to peach to dark), 21 hairstyles, 11 hair colors, 3 ear lengths, 9 eye colors, 4 brow styles, 13 facial-hair options, feathers and feather colors, 4 face tattoos in 2 colors, and 2 body tattoos (Zephyr, Wayfinder) in 2 colors; Body Type 2 has 10 faces, 25 hairstyles, 10 hair colors, and 6 earring styles in 2 jewelry colors (silver/gold). Skyborne also get a unique dance, voices, emotes and race-specific Druid forms.

Confirmed by Blizzard · Fact wf-0048 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302071

How many customization options do the Classic races get? #

Customization option counts for the 8 Classic races have not been published; Skyborne is the only race with official counts.

Not yet published · Fact wf-0049 · Admitted · base corpus

Source: unknowns-register

Will faction, race or class change services be sold? #

Whether faction/race/class change services will ever be sold is unannounced; no announcement was found. A name-change service is likewise unpublished.

Not yet published · Fact wf-0050 · Admitted · base corpus

Source: unknowns-register

Name Reservation · 16 facts

How do character names work in Forever? #

Every character has a first name plus a second (last/surname) name. Only the full combination must be unique within your region; two players may share the same first name.

Confirmed by Blizzard · Fact wf-0027 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24304161

Can I split a banned word across my first and last name to get around the filter? #

No. Both name parts are judged together against the naming Code of Conduct, so splitting a restricted word across the two parts does not evade the filter. Restricted content includes profanity, impersonation of Blizzard/WoW staff, and confusing or major lore names, and a desired name can never be guaranteed.

Confirmed by Blizzard · Fact wf-0028 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24304161

What should I use as a surname / second name? #

Blizzard suggests surnames based on family, place, reputation, or a title-like identity, or a guild theme, and players can share one surname across all their alts. A random name generator exists in-game.

Confirmed by Blizzard · Fact wf-0029 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24304161

Can I hide my second name? #

Yes: you can hide your secondary name in the world via Game Menu (Esc) -> Options -> Nameplates -> 'My Secondary Name'. It still appears in chat.

Confirmed by Blizzard · Fact wf-0030 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24304161

What are the format rules for each name part? #

Reported consistently by Method, VGKami and generator sites (not stated in the Blizzard article): each part is 2-12 letters; letters only including accented letters; no numbers, spaces, hyphens, apostrophes, symbols or punctuation; no letter repeated 3 times in a row; standard capitalization (first letter upper, rest lower).

Reported by reputable sources · Fact wf-0031 · Admitted · base corpus

Source: https://www.method.gg/wow-forever/choosing-your-character-name-and-ruleset-in-wow-forever

Are naming rules stricter on roleplay rulesets? #

Yes: the Roleplay and RP-PvP rulesets add strict naming conventions on top of the standard naming rules.

Confirmed by Blizzard · Fact wf-0032 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

When is Early Name Reservation? #

Early Name Reservation runs October 27 to November 3, 2026. It opened at Europe Oct 27 18:00 CET, North America Oct 27 1:00 p.m. PDT, Korea Oct 28 07:00 KST, and Taiwan Oct 28 07:00 CST; unlike launch, these openings are not simultaneous (Europe opened about 3 hours before North America in UTC).

Confirmed by Blizzard · Fact wf-0033 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24303866/claim-your-world-of-warcraft-forever-character-names

Does reserving a name let me play early? #

Some guide sites claimed the servers were up during reservation week.

Sources disagree: Reservation-week access conflicts: some guides said 'servers are up', but Blizzard's position is creation only with no play until Nov 4. The report's resolution: creation only; no early access exists.

Community reports — not officially confirmed · Fact wf-0036 · Admitted · base corpus

Source: report.md section 12.2 contradictions register

Does reserving a name let me play early? #

No. Early Name Reservation is character creation, not early access: you create and customize real launch characters, but nobody can play or level before November 4, and reserved and new characters all start at level 1 at the same minute.

Sources disagree: Reservation-week access conflicts: some guides said 'servers are up', but Blizzard's position is creation only with no play until Nov 4. The report's resolution: creation only; no early access exists.

Confirmed by Blizzard · Fact wf-0037 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24303866/claim-your-world-of-warcraft-forever-character-names

What time does name reservation close on November 3? #

The closing hour on November 3 has not been published.

Not yet published · Fact wf-0040 · Admitted · base corpus

Source: unknowns-register

What is the character-per-account cap after launch? #

The post-launch character-per-account cap is unannounced; a producer at PAX Australia reportedly said it is unannounced and that 'unlimited' has technical limits.

Not yet published · Fact wf-0041 · Admitted · base corpus

Source: unknowns-register

What names are on the restricted list? #

Blizzard keeps the complete restricted-name list private; it has not been published.

Not yet published · Fact wf-0042 · Admitted · base corpus

Source: unknowns-register

Realms · 13 facts

Which realm should I pick? Is there a realm list? #

There is no realm list and no realm choice: Forever is realmless. Instead you choose a ruleset: Normal, PvP, Roleplay, or Roleplay-PvP at launch, with a Hardcore ruleset coming later.

Confirmed by Blizzard · Fact wf-0067 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Is each ruleset just one giant realm? #

No. Blizzard says each ruleset is its own large ecosystem, explicitly 'not one giant realm for everyone'. Grouping, dungeons and raids work only within your ruleset and faction.

Confirmed by Blizzard · Fact wf-0068 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Can I group with friends on another ruleset? #

No: group, dungeon and raid play is only within your own ruleset and faction. The only cross-ruleset play is battlegrounds, which may mix rulesets - except Hardcore, which is fully enclosed.

Confirmed by Blizzard · Fact wf-0069 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Can I move a character to another ruleset? #

Generally no: to play another ruleset you must make a new character. The only ruleset move is that dead Hardcore characters (once Hardcore exists) may transfer to another ruleset, including PvP.

Confirmed by Blizzard · Fact wf-0070 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Are regions still separate? #

Yes. Regions (such as NA, EU, KR, TW, ANZ) still exist and are separate, and character names must be unique per region.

Confirmed by Blizzard · Fact wf-0071 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

How does language preference work? #

Set it at Options -> System -> Languages and Social -> Preferred Online Language. It is account-wide, has a 24-hour cooldown to change, and makes you preferentially encounter same-language players.

Confirmed by Blizzard · Fact wf-0072 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Can I make characters of both factions? #

On the PvP ruleset you may create one faction only. On Normal, RP and Hardcore both factions are allowed, but there is no cross-faction grouping anywhere.

Confirmed by Blizzard · Fact wf-0073 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Does the PvP ruleset control faction balance? #

Yes: Forever uses systems similar to Season of Discovery, so character creation for an over-populated faction on the PvP ruleset can be temporarily limited.

Confirmed by Blizzard · Fact wf-0074 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

How does layering / world refresh work? #

Per beta reporting of a Blizzard podcast, the world is partitioned per zone or small zone-group rather than whole-world layers. At launch, joining a group no longer auto-phases you (you get a prompt to choose when to switch), and forced world refreshes are significantly reduced versus beta, though refreshes at zone boundaries will still happen; Blizzard says it will never be a 'perfect continuous world'.

Reported by reputable sources · Fact wf-0075 · Admitted · base corpus

Source: https://www.wowhead.com/forever/news/forced-world-refreshes-will-be-significantly-reduced-for-wow-forever-383649

How much warning do I get before a world refresh? #

A BlizzCon Hardcore-panel quote put the world-refresh warning timer at 3 minutes.

Sources disagree: Layer-refresh warning timer conflicts: 3 minutes in a BlizzCon panel quote versus 5 minutes in a community handbook. The report's resolution: describe the mechanic, not the timer.

Reported by reputable sources · Fact wf-0076 · Admitted · base corpus

Source: report.md section 12.2 contradictions register (BlizzCon panel quote via Icy Veins)

How much warning do I get before a world refresh? #

A community handbook put the world-refresh warning timer at 5 minutes.

Sources disagree: Layer-refresh warning timer conflicts: 3 minutes in a BlizzCon panel quote versus 5 minutes in a community handbook. The report's resolution: describe the mechanic, not the timer.

Community reports — not officially confirmed · Fact wf-0077 · Admitted · base corpus

Source: report.md section 12.2 contradictions register (community handbook)

What are the population caps and expected queue lengths? #

Population caps per ruleset/region, queue expectations and lengths at launch, and Oceanic hosting specifics beyond 'Australian servers' have not been published. No paid or free transfer service has been announced, and no transfers into Forever from other versions exist.

Not yet published · Fact wf-0078 · Admitted · base corpus

Source: unknowns-register

Can I play with people in another region? #

Cross-region play is assumed to be none, but it has not been officially published either way.

Not yet published · Fact wf-0233 · Admitted · base corpus

Source: unknowns-register

Leveling · 10 facts

Where does each race start? #

Humans start in Northshire Valley, Elwynn Forest (then Goldshire -> Stormwind). Dwarves and Gnomes start in Coldridge Valley, Dun Morogh (Kharanos -> Ironforge). Night Elves start in Shadowglen, Teldrassil (Dolanaar -> Darnassus/Rut'theran). Orcs and Trolls start in the Valley of Trials, Durotar (Razor Hill -> Orgrimmar). Tauren start at Camp Narache, Mulgore (Bloodhoof Village -> Thunder Bluff). Undead start in Deathknell, Tirisfal Glades (Brill -> Undercity).

Confirmed by Blizzard · Fact wf-0198 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24304075

Where do Skyborne start? #

Skyborne of both factions start on Zephras Isle (levels 1-12); per beta reporting they then continue to Mulgore (Horde) or the Dalaran area (Alliance).

Reported by reputable sources · Fact wf-0199 · Admitted · base corpus

Source: report.md section 9 (beta reporting)

How do I start playing as a brand-new player? #

Per Blizzard's Starter Guide: create a Battle.net account (2FA recommended), subscribe or add Game Time, install via Battle.net selecting Forever in the Game Version menu, then go through preset -> ruleset -> character creation.

Confirmed by Blizzard · Fact wf-0200 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24315280

What should a new player know in-game? #

From the Starter Guide: quest givers show '!'; the Quest Log is on L, where you can track, untrack or abandon quests; read tooltips and quest text; keep your Hearthstone bound; learn flight paths; repair and sell junk; and save coin for training, bags and travel.

Confirmed by Blizzard · Fact wf-0201 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24315280

How long does 1-60 take? #

Community estimates only - Blizzard has published no XP-rate statement: the working estimate is about 100-150 hours from 1 to 60 on a quest-led route (about 150 hours average). The XP curve is reported as Classic-like.

Community reports — not officially confirmed · Fact wf-0202 · Admitted · base corpus

Source: https://lfcarry.com/guides/wow-forever-power-leveling

How was XP tuned during beta? #

Community reporting of beta changes: dungeon-quest bonus XP was halved on Oct 1 and dungeon mob XP rose about 20% on Oct 8. Beta only ever covered levels 1-30, so no measured full 1-60 time exists.

Community reports — not officially confirmed · Fact wf-0203 · Admitted · base corpus

Source: report.md section 9

What catch-up or alt systems exist? #

Legacy perks (Well Rested, Talented, Bountiful Harvest) are the designed alt/catch-up engine, and rested XP also accrues at campsites (Camp Tent) per beta reporting. Invite-A-Friend codes are a trial, not a boost.

Confirmed by Blizzard · Fact wf-0204 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

Are there heirlooms? #

No heirlooms were announced for Forever.

Not yet published · Fact wf-0205 · Admitted · base corpus

Source: unknowns-register

Is there a new-player tutorial? #

A dedicated new-player tutorial was added/tuned during beta (mentioned in Oct 15 beta notes coverage); its exact contents are unknown.

Reported by reputable sources · Fact wf-0206 · Admitted · base corpus

Source: report.md section 9 (beta reporting)

What is the fastest leveling class? #

By broad community consensus from beta levels 1-30, Hunter and Mage are the fastest levelers (pet/no-downtime for Hunter; AoE, conjured food and teleports for Mage). Warlock is the safest solo leveler, and Warrior is the slowest early. Full-route times are estimates (about 150 hours average).

Community reports — not officially confirmed · Fact wf-0239 · Admitted · base corpus

Source: report.md player-question bank Q3

PvE · 20 facts

What new dungeons are at launch? #

Forever launches with nine NEW 5-player dungeons alongside the returning Classic roster: Hall of Thanes (13-18, beneath Ironforge), Ruins of Lordaeron (15-20, above Undercity), Excavation Site (Wetlands), City of Dalaran (28-33, Alterac Mountains, attunement required), The Drowned City (35-40, off Stranglethorn Vale), Krol'dok Stronghold (40-45, Riverglades), Alcaz Prison (48-53, Alcaz Island), Blackmaw Hold (55-60, Azshara), and Shaper's Terrace (58-60, northern Un'Goro Crater).

Confirmed by Blizzard · Fact wf-0167 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24301455

What level is the Excavation Site dungeon? #

Blizzard's dungeon article (Oct 20) lists Excavation Site, above Whelgar's Excavation in the Wetlands, at levels 24-29.

Sources disagree: Excavation Site levels conflict: Blizzard's Oct 20 dungeon article says 24-29, while Oct 1 beta notes (per SkillCarry) listed 26-31. The report's resolution: quote the Blizzard article and flag the beta-notes discrepancy.

Confirmed by Blizzard · Fact wf-0168 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24301455

What level is the Excavation Site dungeon? #

October 1 beta notes, as reported by SkillCarry, listed Excavation Site at levels 26-31.

Sources disagree: Excavation Site levels conflict: Blizzard's Oct 20 dungeon article says 24-29, while Oct 1 beta notes (per SkillCarry) listed 26-31. The report's resolution: quote the Blizzard article and flag the beta-notes discrepancy.

Reported by reputable sources · Fact wf-0169 · Admitted · base corpus

Source: report.md section 12.2 contradictions register (beta notes per SkillCarry)

Tell me about the new dungeons' locations and hooks. #

Hall of Thanes (13-18) is beneath Ironforge - Alliance-easy access, Horde must brave Alliance territory; Ruins of Lordaeron (15-20) is the mirror above Undercity. The Drowned City (35-40) has an underwater entrance off the Stranglethorn coast, with weather building to a storm during the run. Alcaz Prison (48-53) involves the Defias vs naga and the King Varian mystery. Blackmaw Hold (55-60) is a furbolg city with multiple routes and bosses, and a path leading farther below to the Barrow Deeps. Shaper's Terrace (58-60) is a titan facility where you bring Un'Goro power crystals for in-dungeon consoles.

Confirmed by Blizzard · Fact wf-0170 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24301455

Does City of Dalaran require attunement? #

Yes: City of Dalaran (28-33, Alterac Mountains) requires an attunement questline, and entry is via the sewers. Alliance starts with 'An Alarming Request' (Emissary Jacques, Southshore); Horde starts with 'Key to the City' and 'Prison Break-In' (Magus Wordeen Voidglare, Tarren Mill).

Confirmed by Blizzard · Fact wf-0171 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24301455

Do the Classic dungeons return? #

Community reporting says all Classic dungeons return; Blizzard's text confirms loot re-examination game-wide.

Community reports — not officially confirmed · Fact wf-0172 · Admitted · base corpus

Source: report.md section 7.1

Are there heroic/mythic dungeon difficulties or a Dungeon Finder? #

No dungeon difficulty modes (Heroic/Mythic) were announced, and no automatic Dungeon Finder was announced; design reporting suggests a single difficulty. Treat both as not officially published rather than Blizzard-confirmed absences. Dungeon lockouts are also unpublished.

Not yet published · Fact wf-0173 · Admitted · base corpus

Source: unknowns-register

Are raids available at launch? #

No raids are available at launch. All three launch raids unlock December 9, 2026, at level 60, and are currently planned to reset weekly.

Confirmed by Blizzard · Fact wf-0174 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

What is the Barrow Deeps raid? #

The Barrow Deeps is a 10-player raid with 8 bosses, located within Mount Hyjal, with entrances via Mount Hyjal, Winterspring, and Blackmaw Hold. No attunement is listed.

Confirmed by Blizzard · Fact wf-0175 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

What is the Hyjal Summit raid? #

Hyjal Summit is a 20-player raid with 13 bosses at the summit of Mount Hyjal near Nordrassil, with multiple route choices after an ancient-guardian opener. No attunement is listed.

Confirmed by Blizzard · Fact wf-0176 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

What do I need for Onyxia's Lair? #

Onyxia's Lair is a 40-player, single-boss raid (a 3-phase fight; build fire resistance) in Dustwallow Marsh. Every raider must carry the Drakefire Amulet in their inventory; it does NOT need to be equipped.

Confirmed by Blizzard · Fact wf-0177 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

How does Alliance get attuned for Onyxia? #

The Alliance chain published by Blizzard: 'Dragonkin Menace' (Burning Steppes) -> 'The True Masters' x6 -> the BRD Marshal Windsor chain ('Marshal Windsor', 'A Crumpled Up Note', 'A Shred of Hope', 'Jail Break!') -> 'Stormwind Rendezvous' -> 'The Great Masquerade' -> 'The Dragon's Eye' -> UBRS General Drakkisath's blood -> the Drakefire Amulet.

Confirmed by Blizzard · Fact wf-0178 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

How does Horde get attuned for Onyxia? #

The Horde chain published by Blizzard: 'Blood and Thunder' (Badlands) -> 'Warlord's Command' (LBRS) -> Eitrigg/Thrall -> 'For the Horde!' (Rend's head) -> the Rexxar chain ('The Testament of Rexxar', 'Oculus Illusions', 'Emberstrife', 'The Test of Skulls' x4: Scryer, Somnus, Chronalis, Axtroz) -> 'Ascension...' -> UBRS Drakkisath -> the Drakefire Amulet.

Confirmed by Blizzard · Fact wf-0179 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303009

What loot system do raids and dungeons use? #

Group loot / master loot / need-greed specifics were not found in any Blizzard article the report opened; raid and dungeon loot rules are unpublished. World bosses at launch (none announced) and raid difficulty modes (none announced) are likewise unpublished.

Not yet published · Fact wf-0180 · Admitted · base corpus

Source: unknowns-register

Is Molten Core in Forever? #

Not at launch and not dated. The setting sits before Molten Core opens in-story; designers have discussed a reworked Molten Core for later, and the Summer 2027 'revamped iconic raid' is not named - claiming it is Molten Core is speculation.

Reported by reputable sources · Fact wf-0181 · Admitted · base corpus

Source: report.md section 7.2 / player-question bank Q14

What is there to do at level 60? #

At 60: the Dec 9 raids, Darkspear and classic battlegrounds with the Rank climb, Legacy completion (raid/dungeon/PvP challenges), high-end professions and Merchant's Favor, Camping blueprints from bosses, reputations such as Hyjal, and alt leveling supercharged by Legacy perks - all horizontal progression inside levels 1-60, since the cap does not rise.

Confirmed by Blizzard · Fact wf-0182 · Admitted · base corpus

Source: report.md section 7.3

What boss and loot details are known for the new dungeons and raids? #

Boss and loot details for most new dungeons and both new raids are intentionally undiscovered/encrypted and unpublished; several new dungeons were not in the beta and loot is partly encrypted by design.

Not yet published · Fact wf-0183 · Admitted · base corpus

Source: unknowns-register

What is the legendary reward teased for the Hyjal raids? #

Blizzard teased new tier sets and a legendary reward for the Hyjal raids, but the legendary's identity has not been published.

Not yet published · Fact wf-0184 · Admitted · base corpus

Source: unknowns-register

When does Hardcore launch and what are its full rules? #

The Hardcore launch date and full ruleset details are unpublished; Blizzard's roadmap gives only a winter 2026/27 window. Spring/Summer 2027 content specifics beyond the roadmap lines are likewise unpublished.

Not yet published · Fact wf-0235 · Admitted · base corpus

Source: unknowns-register

What roster sizes does a raiding guild need? #

Guild leaders on the official forums are already flagging the scheduling problem: the Dec 9 raid set requires rosters for 10, 20 AND 40 players in the same week (weekly resets) - 1x40 + 2x20 + 4x10 for a 40-player roster. The report's advice: start Onyxia attunement early.

Community reports — not officially confirmed · Fact wf-0242 · Admitted · base corpus

Source: https://www.masterofwarcraft.net/2026/10/wow-forever-raid-sizes-guild-leaders-concerns.html

PvP · 20 facts

What battlegrounds are available at launch? #

The new battleground Battle for the Darkspear Islands (15v15, levels 30-60) is confirmed by Blizzard for launch.

Confirmed by Blizzard · Fact wf-0149 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307308

What battlegrounds are available at launch? #

Community and guide consensus lists Warsong Gulch, Arathi Basin and Alterac Valley as returning on day one alongside Darkspear Islands.

Sources disagree: Classic battlegrounds at launch: guide consensus says Warsong Gulch, Arathi Basin and Alterac Valley return day one, but they were not enumerated in the Blizzard articles the report opened (only Darkspear Islands was). The report tags the classic BGs' launch status COMMUNITY until a Blizzard list is cited.

Community reports — not officially confirmed · Fact wf-0150 · Admitted · base corpus

Source: report.md section 6.1 / section 12.2 contradictions register

What are the sizes and level ranges of the classic battlegrounds? #

Per client data: Warsong Gulch is 10v10 with a client range of 10-60, Arathi Basin is 15v15 at 20-60, and Alterac Valley is 40v40 at 51-60. A 'Random Battleground' entry also appears in client data.

Reported by reputable sources · Fact wf-0151 · Admitted · base corpus

Source: report.md section 6.1 (beta/client data)

What are the battleground level brackets (10-19, 20-29, etc.)? #

Forever-specific level brackets for the classic battlegrounds have not been officially published. Do not import Vanilla/Classic wiki brackets as Forever fact.

Not yet published · Fact wf-0152 · Admitted · base corpus

Source: unknowns-register

How does Battle for the Darkspear Islands work? #

Darkspear Islands is a 15v15 battleground for levels 30-60, set off Dustwallow Marsh. You hold 4 capture points (more held = faster scoring) and carry the central flag to a base you control; first to 2,000 points wins.

Confirmed by Blizzard · Fact wf-0153 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307308

How do I queue for Darkspear Islands and what are its rewards? #

Queue via battlemasters in any capital, or at the faction bases in the Barrens - Horde Darkspear Raiders at Merchant Coast, Alliance Theramore Expeditionary Force at Northwatch (portal entry). The bases host reputation vendors and battleground quests; you turn in Marks of Honor for reputation quests, and Exalted unlocks a short questline for the faction-exclusive tabard. Reputation rewards by threshold include trinkets, rings, cloaks, weapons and armor.

Confirmed by Blizzard · Fact wf-0154 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307308

How do Honor and Rank Points work? #

There are two tracks. Honor is a spendable currency earned from kills, battlegrounds and PvP quests, with a bonus in the highlighted battleground during its holiday week; gains were rebalanced so Alterac Valley is no longer the only efficient choice. Rank Points are for advancement only, earned from battlegrounds and PvP quests (holiday bonus too), climbing the 14 ranks to Grand Marshal (Alliance) / High Warlord (Horde) under a weekly cap.

Confirmed by Blizzard · Fact wf-0155 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303316

Is there rank decay if I play less? #

Designer statements as reported by the community say there is no rank decay for playing less (unlike Vanilla) and that Rank 14 is reachable within one season; Blizzard's article confirms only the weekly cap and the accessibility goal.

Community reports — not officially confirmed · Fact wf-0156 · Admitted · base corpus

Source: report.md section 6.2

What are the Honor cap and Rank 14 requirement? #

Beta reporting from the PvP UI puts the Honor held cap at 25,000 and Rank 14 at a total of 24,750 Rank Points; neither figure is in the Blizzard article text.

Reported by reputable sources · Fact wf-0157 · Admitted · base corpus

Source: report.md section 6.2 (beta reporting)

What do PvP ranks reward? #

The rank reward ladder: R1 Tabard, R2 PvP Trinket, R3 Cloaks, R4 Necklace, R5 Combat Potions, R6 Tabard, R7 Battle Standard, R8 Epic Bracers/Belt upgrade token, R9 Epic Boots token, R10 Epic Gloves token, R11 Mounts, R12 Epic Legs/Shoulders tokens, R13 Epic Chest/Helm tokens, R14 Epic Weapons.

Confirmed by Blizzard · Fact wf-0158 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303316

How do I buy PvP gear? #

Honor buys a blue set and an epic set; each epic piece is the blue piece plus an Emboldened Seal, and Seals have rank requirements. New and reworked items fill spec gaps - for example, Shaman now have healer, melee, and caster PvP sets.

Confirmed by Blizzard · Fact wf-0159 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303316

How do I check my PvP rank and progress? #

Open the Character Pane (C) and use the Player vs. Player tab: it shows your rank, Rank Points, weekly progress and which rank rewards are purchasable.

Confirmed by Blizzard · Fact wf-0160 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303316

What is the PvP Season Journey? #

Each PvP season has a Journey of weekly tasks granting Honor and Rank Points; 3 tasks per season also grant a Legacy Point, and journey tasks tied to Legacy remain completable in future seasons.

Confirmed by Blizzard · Fact wf-0161 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24303316

How long is a PvP season and what resets at season end? #

PvP season length, the exact reset rules for Honor/ranks/rewards at season end, and Honor prices for PvP gear have not been published.

Not yet published · Fact wf-0162 · Admitted · base corpus

Source: unknowns-register

How does world PvP work? #

On the PvP ruleset, contested territory is dangerous and you are 'almost always at risk', with one faction per account and faction-balance creation throttling. On Normal/RP, PvP happens only at your own discretion via opt-in flagging. RP-PvP combines RP rules with PvP exposure.

Confirmed by Blizzard · Fact wf-0163 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

Are there arenas or rated PvP? #

There are no arenas and no rated PvP: Blizzard's September 17 Q&A reportedly ruled out rated PvP, and progression is the seasonal Honor/Rank track instead. Whether arenas might come later is unknown; claims they 'may never come' are community wording, not Blizzard's.

Community reports — not officially confirmed · Fact wf-0164 · Admitted · base corpus

Source: https://www.masterofwarcraft.net/2026/09/wow-forever-no-rated-pvp-launch.html

Can I duel? #

Yes, standard /duel exists. The community Forever Open, a $100,000 1v1 tournament, was run on duels.

Community reports — not officially confirmed · Fact wf-0165 · Admitted · base corpus

Source: report.md section 6.3

Are there dishonorable kills or a Resilience-style stat? #

Neither has been published: dishonorable-kill/civilian penalties and world-PvP-specific rewards beyond Honor and Season Journey world-PvP tasks are unknown, and no Resilience-style PvP stat was announced.

Not yet published · Fact wf-0166 · Admitted · base corpus

Source: unknowns-register

What is the best class for PvP? #

Kit/duel-based community tier lists put Rogue, Mage, Warlock and Priest on top for PvP.

Sources disagree: Best-PvP-class claims conflict: kit-based lists put Rogue/Mage/Warlock/Priest on top, while the only measured dataset (the level-30 Forever Open duel tournament) put Paladin and Warlock first and Warrior last. No battleground or level-60 PvP data exists yet - beta capped at 30 and battlegrounds were not queueable - so every tier answer is provisional.

Community reports — not officially confirmed · Fact wf-0237 · Admitted · base corpus

Source: https://timesaver.gg/blog/wow-forever-best-pvp-class-tier-list

What is the best class for PvP? #

The only measured dataset - the community Forever Open (level-30 Horde 1v1, about 4,600-5,000 duels, Oct 17-18) - put Paladin (62.8%) and Warlock (60.0%) first and Warrior last (38.5%), and Warlock took 1st and 2nd in the finals. For battlegrounds, healers (Priest/Shaman) are the common community pick. All of this is level-30 duel data, not battleground or level-60 data.

Sources disagree: Best-PvP-class claims conflict: kit-based lists put Rogue/Mage/Warlock/Priest on top, while the only measured dataset (the level-30 Forever Open duel tournament) put Paladin and Warlock first and Warrior last. No battleground or level-60 PvP data exists yet - beta capped at 30 and battlegrounds were not queueable - so every tier answer is provisional.

Community reports — not officially confirmed · Fact wf-0238 · Admitted · base corpus

Source: https://lfcarry.com/guides/wow-forever-tier-list

Professions · 14 facts

What professions are in Forever? #

There are 12 professions: 9 primary (Alchemy, Blacksmithing, Enchanting, Engineering, Herbalism, Leatherworking, Mining, Skinning, Tailoring), with a maximum of 2 primary per character, plus 3 secondary (Cooking, First Aid, Fishing), which can all be learned. No new profession was added. Mages get a 'Research' system that appears in the professions UI per beta reporting, but it is not a profession.

Confirmed by Blizzard · Fact wf-0130 · Admitted · base corpus

Source: report.md section 5.4

How many new recipes are there? #

Blizzard states there are 600+ new recipes across professions and levels.

Sources disagree: Recipe totals conflict by counting method: Blizzard says 600+ new recipes, while datamined totals reach about 937 including all recipe types (and crafted epic Tier 1 set pieces). The report's resolution: quote Blizzard's 600+ as official.

Confirmed by Blizzard · Fact wf-0131 · Admitted · base corpus

Source: report.md section 5.4 / section 12.2 contradictions register

How many new recipes are there? #

Datamined counts reach about 937 recipes in total, including all recipe types, and include crafted epic Tier 1 set pieces.

Sources disagree: Recipe totals conflict by counting method: Blizzard says 600+ new recipes, while datamined totals reach about 937 including all recipe types (and crafted epic Tier 1 set pieces). The report's resolution: quote Blizzard's 600+ as official.

Reported by reputable sources · Fact wf-0132 · Admitted · base corpus

Source: report.md section 5.4 / section 12.2 contradictions register (datamined)

What is new for professions at launch? #

Crafted food grants stat bonuses plus a small XP bonus; advanced Blueprint recipes drop from dungeon bosses; gathering has specializations (rare materials vs volume); Enchanters gain ring and staff enchants; Alchemists get longer/stronger elixirs and an upgradeable trinket; Tailors get gear embroidery.

Confirmed by Blizzard · Fact wf-0133 · Admitted · base corpus

Source: report.md section 5.4

What are supply crates / Merchant's Favor? #

A Waylaid-Supplies-style loop returns: you fill supply crates for your faction trading company - the Alliance Azeroth Commerce Authority (camp at Three Corners, Redridge) or the Horde Durotar Supply and Logistics (outside Crossroads, Barrens) - earning Merchant's Favor to spend on recipes and rewards. A Legacy Performance perk can increase Favor gains.

Confirmed by Blizzard · Fact wf-0134 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

Can I get a profession title? #

Per beta reporting, at skill 300 six crafting professions can buy a certification granting an account-wide title (e.g. 'the Tailor').

Reported by reputable sources · Fact wf-0135 · Admitted · base corpus

Source: report.md section 5.4 (beta reporting)

Is there a Crafting Orders system like Retail? #

No Retail-style Crafting Orders system was announced; the supply-crate / Merchant's Favor loop is the Forever analogue found in sources.

Not yet published · Fact wf-0136 · Admitted · base corpus

Source: unknowns-register

What are the best professions for making gold? #

Community consensus: take two gathering professions while leveling (Skinning is the most passive; Herbalism feeds the Alchemy demand spike at raid time), and Alchemy + Herbalism is the consensus level-60 gold pair once raids open Dec 9. No auction prices exist pre-launch, so all gold rankings are demand-based guesses.

Community reports — not officially confirmed · Fact wf-0240 · Admitted · base corpus

Source: report.md player-question bank Q5

What are the best professions for PvP and raids? #

Community lists put Engineering (gadgets: Net-o-Matic, Rocket Boots, Sapper Charges, plus new items) and Alchemy (Free Action / Limited Invulnerability potions, flasks) on top for PvP and raids. While leveling, your armor-type crafting profession makes Bind-on-Pickup rare sets in Forever, per community database reporting.

Community reports — not officially confirmed · Fact wf-0241 · Admitted · base corpus

Source: report.md player-question bank Q6

What professions should a Warrior/Rogue/Hunter/Priest group take together? #

Reputable Forever guides agree on the solo pairs Warrior Mining+Blacksmithing, Rogue/Hunter Skinning+Leatherworking, Priest Tailoring+Enchanting, with Engineering and Alchemy on top for PvP/raids. For a 4-person group, avoid duplicating Leatherworking: give Engineering (with Mining) to the Rogue for PvP gadgets, keep Blacksmithing+Mining on the Warrior and Leatherworking+Skinning on the Hunter, and Tailoring+Enchanting on the Priest; Alchemy+Herbalism is the level-60 gold/consumable pair once raids open.

Reported by reputable sources · Fact wf-live-0001 · Admitted live · learned 2026-10-30

Source: https://expcarry.com/wow-forever-professions-guide

What is the best food in WoW Forever? #

No single best dish: Well Fed lasts 15 min and beta/Wowhead tooltips report +5% XP from kills (not Blizzard-confirmed for launch), so leveling best = the XP food matching your stat that you can keep up (Brilliant Smallfish +2 Attack Power / Herb Baked Egg +1 Stamina at Cooking 1, Spiced Wolf Meat +1 Agility at 25). Top end at level 45+: Dirge's Kickin' Chimaerok Chops +25 Stamina (biggest single stat); Mightfish Steak / Poached Sunscale Salmon +40 Attack Power; Baked Salmon / Lobster Stew +28 Spell Damage; +20 Strength/Agility/Intellect foods (Smoked Desert Dumplings, Swiftstrike Steak, Bat Hachee); Sage's Tea +44 Healing Power; Grilled Squid / Hot Smoked Bass +1% crit. Most top dishes need an Iron Oven.

Reported by reputable sources · Fact wf-live-0002 · Admitted live · learned 2026-10-30

Source: https://classicwowforever.com/professions/cooking/

Where do I learn healing potions - Alchemy or First Aid? #

First Aid. In Forever, healing potion recipes moved from Alchemy to First Aid: Minor Healing Potion is learned from a First Aid trainer at skill 1, with Lesser Healing Potion and Healing Potion following as First Aid rises (Wowhead's and Icy Veins' Forever First Aid guides agree). You do not need First Aid to drink potions.

Reported by reputable sources · Fact wf-live-0004 · Admitted live · learned 2026-10-30

Source: https://www.wowhead.com/forever/guide/professions/first-aid/overview

What do crafted wands sell for? #

Per the final beta development notes (Oct 8 build), Enchanting-produced wands were re-priced individually: Novice's Practice Wand 5c, Lesser Magic Wand 1s 10c, Greater Magic Wand 2s, Lesser Mystic Wand 4s 50c, Greater Mystic Wand 6s, Twisted Nether Wand 10s, Dreambough Wand 15s, Lesser Eternal Wand 20s, Greater Eternal Wand 25s. (Beta values; re-check at launch.)

Sources disagree: An earlier beta build (Oct 1 notes) set all crafted common/uncommon wands to sell for 1 copper; the Oct 8 per-item price list supersedes that blanket value for Enchanting-produced wands.

Reported by reputable sources · Fact wf-live-0008 · Admitted live · learned 2026-10-30

Source: https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-october-26/2360696/1

What are Craftsman's Writs? #

Craftsman's Writs are a second progression path with your faction trading company (Azeroth Commerce Authority / Durotar Supply and Logistics), alongside turning in filled supply crates for Merchant's Favor: per Stoyven's Mobalytics guide (Oct 26, beta), sealed writs grant company reputation by tier - Journeyman 75, Expert 125, Artisan 200 - and company reward recipes are gated behind reputation standing (Neutral, then Friendly, then Honored). (Beta-reported values.)

Reported by reputable sources · Fact wf-live-0009 · Admitted live · learned 2026-10-30

Source: https://mobalytics.gg/wow-forever/profile/stoyven-enbj16/guides/merchant-s-favor

Economy · 7 facts

How does the Auction House work? #

Per beta reporting (not a Blizzard article): Forever has a fresh economy where everyone starts with nothing; there is an Auction House per ruleset/faction plus neutral houses (Gadgetzan/Booty Bay/Everlook), with reported cuts of 5% faction and 15% neutral, and an improved AH UI with a required-level column and suffix stats shown.

Reported by reputable sources · Fact wf-0137 · Admitted · base corpus

Source: https://lfcarry.com/guides/wow-forever-gold-economy

What are the official Auction House fees? #

Auction House fee percentages have not been officially published; the 5% faction / 15% neutral figures are beta-reported only.

Not yet published · Fact wf-0138 · Admitted · base corpus

Source: unknowns-register

Are GDKP runs allowed? #

Community reporting of Blizzard announcements describes GDKP restrictions for NA/EU and a Temporary Economy Hold for suspected RMT accounts from Oct 13; verify against Blizzard's EULA/news before relying on it.

Community reports — not officially confirmed · Fact wf-0139 · Admitted · base corpus

Source: report.md section 5.5

How much do mounts cost? #

Forever uses a Burning-Crusade-style cost shift: the upfront cost moves into riding training, and learning riding grants a mount. Extra mounts are then cheap (20g / 200g in client data).

Confirmed by Blizzard · Fact wf-0140 · Admitted · base corpus

Source: report.md section 5.5 (official + beta)

How much is riding training? #

Interview/beta reporting puts riding training at about 100g (level 40, 60% speed) and about 1,000g (level 60, 100% speed).

Reported by reputable sources · Fact wf-0141 · Admitted · base corpus

Source: report.md section 5.5 (beta/interview-reported)

How do Paladin, Warlock and Skyborne mounts work? #

Paladin and Warlock class mounts come via quests, including a new Forsaken Charger for Undead Paladins. The Skyborne racial mount type is the Galestrider. A mount journal/collection exists in the client per beta reporting.

Reported by reputable sources · Fact wf-0142 · Admitted · base corpus

Source: report.md section 5.5 (official + beta)

Is there a Black Market Auction House? #

A Black Market AH was mentioned by one commercial guide only; it is not confirmed.

Not yet published · Fact wf-0143 · Admitted · base corpus

Source: unknowns-register

Guilds · 10 facts

Can a guild span rulesets or factions? #

No: a guild exists inside one ruleset and one faction, and grouping rules make cross-ruleset/cross-faction guilds impossible in practice. Coordinate ruleset and faction before creating characters - Blizzard's own repeated advice in the ruleset and returning-player articles.

Confirmed by Blizzard · Fact wf-0188 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24302070/

How do I create a guild and what does the charter cost? #

By omission in Blizzard's articles plus beta evidence, guilds are created with a Guild Charter from a Guild Master in a capital city, as in Classic - but Blizzard has published no Forever charter price or signature count.

Not yet published · Fact wf-0189 · Admitted · base corpus

Source: unknowns-register

How many signatures does a guild charter need? #

During the beta, a charter-signing bug led Blizzard to temporarily allow handing in a charter with no signatures. Do not quote any signature number for launch; none is published.

Reported by reputable sources · Fact wf-0190 · Admitted · base corpus

Source: https://lfcarry.com/guides/wow-forever-guilds

Is there a guild bank? #

A Guild Bank / Guild Vault exists in the beta, and players report 100 gold to open it. Tab prices and per-rank withdrawal limits are not published for launch.

Reported by reputable sources · Fact wf-0191 · Admitted · base corpus

Source: https://lfcarry.com/guides/wow-forever-guilds

What guild features are known? #

Game files reportedly add an in-game Guild Finder, a guild Discord link with two-way chat, a preferred guild location field, and guild renames - from a fan database reading beta build 1.60.1.70634, not a Blizzard announcement. Guild member cap, rank names/permissions structure, guild achievements/perks as a system, and tabard cost are not published; Legacy is a personal/account-wide system, not a guild system.

Reported by reputable sources · Fact wf-0192 · Admitted · base corpus

Source: https://bindonforever.com/

How does Linked Guild Chat (Discord) work? #

Per Discord's own blog: (a) link accounts in Discord -> User Settings -> Connected Apps -> Battle.net (or start in WoW: Game Menu -> Options -> Social -> Enable Discord Functionality); (b) in-game, a guild leader or officer opens Guild & Communities (J) -> Roster tab -> Guild Settings -> Guild Control dropdown -> Discord Settings, picks a server and a linkable channel, clicks Link and approves; (c) the Discord channel needs Manage Channels + View Channel + Send Messages permissions for the linker; (d) messages then sync both ways, Discord-origin messages carry a Discord icon in WoW, leaders can route Discord traffic into /guild or a dedicated /discord channel, and unlinked players' messages don't show in Discord.

Sources disagree: Linked Guild Chat's Forever status is unresolved: Discord's blog presents the steps for 'WoW' generally, but all Blizzard/Discord coverage found announced the feature for Retail patch 12.1 'The Curse of Ula'tek' (Midnight, August 2026), and no Blizzard Forever article mentions it. Beta game files reportedly contain a guild Discord link, so it is plausible at launch, but its Forever status is UNKNOWN until verified in the live Forever client on/after Nov 4 - do not answer 'yes, Forever has Linked Guild Chat' as official fact yet.

Reported by reputable sources · Fact wf-0193 · Admitted · base corpus

Source: https://discord.com/blog/link-world-of-warcraft-with-discord

Does Forever have Linked Guild Chat with Discord? #

Not confirmed. The feature was announced for Retail WoW patch 12.1 (Midnight) in all Blizzard/Discord coverage found, no Blizzard Forever article mentions it, and its availability in the Forever client is unknown until verified in the live client on/after November 4.

Sources disagree: Linked Guild Chat's Forever status is unresolved: Discord's blog presents the steps for 'WoW' generally, but all Blizzard/Discord coverage found announced the feature for Retail patch 12.1 'The Curse of Ula'tek' (Midnight, August 2026), and no Blizzard Forever article mentions it. Beta game files reportedly contain a guild Discord link, so it is plausible at launch, but its Forever status is UNKNOWN until verified in the live Forever client on/after Nov 4 - do not answer 'yes, Forever has Linked Guild Chat' as official fact yet.

Not yet published · Fact wf-0194 · Admitted · base corpus

Source: unknowns-register

How does Discord party voice work in Forever? #

Added in the October 8 beta build: the party leader's Audio setting picks the voice service for the whole party, and Group Finder listings can specify an in-game voice mode. Discord account linking is optional (it inherits Discord keybinds/volume under Social settings, and other players don't need Discord accounts). Discord mode does not support Text-to-Speech / Speech-to-Text - use Legacy voice if your group needs those.

Reported by reputable sources · Fact wf-0195 · Admitted · base corpus

Source: https://gamepelt.com/world-of-warcraft-forever/wow-forever-discord-party-voice-beta

How do friends work across WoW versions? #

Your Battle.net account and friends carry across WoW versions at the Battle.net level; in-game, friends and guild play is bounded by region + ruleset + faction.

Confirmed by Blizzard · Fact wf-0196 · Admitted · base corpus

Source: report.md section 8.3

Are there Communities (cross-guild groups) in Forever? #

Whether Retail-style Communities exist in Forever is unknown; channel lists/defaults appear in community writing only, and no cross-ruleset chat of any kind has been announced.

Not yet published · Fact wf-0197 · Admitted · base corpus

Source: unknowns-register

Legacy · 11 facts

What is the Legacy System? #

Legacy is Forever's account-wide horizontal progression system. It opens on your first Legacy Point - typically at level 25, or 150 in a non-gathering primary tradeskill, or exploring the entire world map - via the Legacy icon (shield) or hotkey Y.

Confirmed by Blizzard · Fact wf-0118 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

How many Legacy Challenges are there and what do they cover? #

There are 65 Legacy Challenges at launch, worth 1 point each, in 6 categories: Classes 27 (each class to 25/45/60), Tradeskills 18 (each non-gathering primary profession to 150/225/300), PvP 12 (ranks 3/7/10/13/14, Exalted with each battleground reputation, and PvP Season Journey week-4/7/10 quests), Adventure 2 (explore the whole map; the Lord Valthalak dungeon-set questline), Dungeons 3 (final bosses of all dungeons in level bands 15-25 / 26-45 / 46-60), and Raids 3 (Onyxia; all 13 Hyjal bosses; all 8 Barrow Deeps bosses).

Confirmed by Blizzard · Fact wf-0119 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

How are Legacy Points earned and spent? #

Points are earned Battle.net account-wide, but each character spends them independently, capped at 16 points spent per character at launch. The cap is reachable on a single character, so alts are not required.

Confirmed by Blizzard · Fact wf-0120 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

What can Legacy Points buy? #

Points are spent in three trees: Professions (Working Overtime, Bountiful Harvest, Bartering, Master Chef, Luremaster, Dedicated Study), Adventure (Well Rested for faster/higher rested XP, Thrill of Adventure, Field Guide, Talented for talent points up to 5 levels early, Frequent Flier for cheaper/faster flights), and Resourcefulness (Gourmand, Reinforce, For Great Honor, Diplomat, and Reagent Economy, which removes purchasable reagent needs from class abilities).

Confirmed by Blizzard · Fact wf-0121 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

What are the Legacy reward-track rewards? #

The total-points reward track has 4 launch rewards: the Replica Ironforge Air Rifle (toy), Spectral Bear Cub (pet), Spectral Bear Tabard, and Reins of the Spectral Bear (mount).

Confirmed by Blizzard · Fact wf-0122 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

At what point totals do the Legacy rewards unlock? #

Datamined/beta reporting puts the reward-track thresholds at 15/25/40/55 points; those thresholds are not in Blizzard's Legacy article.

Reported by reputable sources · Fact wf-0123 · Admitted · base corpus

Source: report.md section 5.2 (beta/datamined)

Is Legacy the same as achievements? Is there an achievement system? #

Blizzard describes Legacy Challenges as working similarly to achievements in other versions of WoW. No separate Retail-style achievement system was announced.

Confirmed by Blizzard · Fact wf-0124 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

How does Legacy work on Hardcore? #

For the future Hardcore ruleset: non-Hardcore challenges don't show in Hardcore, Hardcore-earned challenges credit everywhere, and 12 Hardcore-specific challenges are planned (PvP challenges can't be done there). Hardcore Legacy progress flows out to other rulesets, but nothing flows in.

Confirmed by Blizzard · Fact wf-0125 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/news/24307383

Does the Bartering Legacy perk discount training and repairs? #

No. Bartering reduces the gold price of items purchased from vendors; Blizzard's beta development notes record fixing a bug where Bartering was also discounting training and repairing, so those costs are not discounted. (Beta-reported; re-check at launch.)

Reported by reputable sources · Fact wf-live-0006 · Admitted live · learned 2026-10-30

Source: https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-october-26/2360696/1

Does Reagent Economy remove Soul Shard costs? #

No. Reagent Economy removes the need for purchasable reagents on class abilities, but Soul Shards are created, not purchased: Blizzard's beta notes record fixing a bug that let Reagent Economy waive the Soul Shard cost of Summon Incubus, so Warlocks still farm shards. (Beta-reported; re-check at launch.)

Reported by reputable sources · Fact wf-live-0007 · Admitted live · learned 2026-10-30

Source: https://us.forums.blizzard.com/en/wow/t/wow-forever-beta-development-notes-%E2%80%93-updated-october-26/2360696/1

Monetization · 17 facts

What is in the Skyborne Heroic Pack? #

The Heroic Pack contains the Skyborne race with the Zephras Isle start, Early Name Reservation, the Cerulean Prideclaw ground mount (riding skill is bought in-game separately), cosmetics including the Skyseer's Garb, the Veteran Adventurer's Rucksack, a Windwell toy per shop compilations, Skyborne Housing decor for Modern WoW Housing, and 1 Invite-A-Friend Launch Code. It includes no beta access.

Confirmed by Blizzard · Fact wf-0014 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24302093/

How much is the Skyborne Heroic Pack? #

The Heroic Pack is priced at $29.99 / EUR 29.99 in Battle.net Shop listings as compiled by secondary sites; Blizzard's own announcement articles name no prices.

Reported by reputable sources · Fact wf-0015 · Admitted · base corpus

Source: https://wowforever.co/editions/

What is in the Skyborne Epic Pack? #

The Epic Pack includes everything in Heroic plus beta access (Sep 17-Oct 21, now ended), 30 days of Game Time credited starting Nov 4, additional cosmetics, a second (bear) mount and outfit, 4 pets and 2 tabards per shop compilations, and 3 Invite-A-Friend Launch Codes in total.

Confirmed by Blizzard · Fact wf-0016 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24302093/

How much is the Skyborne Epic Pack? #

The Epic Pack is priced at $59.99 / EUR 59.99 in Battle.net Shop listings as compiled by secondary sites.

Reported by reputable sources · Fact wf-0017 · Admitted · base corpus

Source: https://wowforever.co/editions/

What is in the Warcraft Forever Collection? #

The Collection includes everything in the Epic Pack plus Warcraft III: Reforged, the Warcraft III Reforged: Forsaken Kingdom campaign, and Forsaken and Human Figurine decor for Modern WoW Housing. It is a limited-time offer.

Confirmed by Blizzard · Fact wf-0018 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24302093/

How much is the Warcraft Forever Collection and how long is it on sale? #

The Collection is priced at $79.99 / EUR 79.99 per shop compilations, and it leaves the shop on January 11, 2027.

Reported by reputable sources · Fact wf-0019 · Admitted · base corpus

Source: https://wowforever.co/editions/

What is in the physical Collector's Edition? #

The $150 physical Collector's Edition contains the Collection digital code plus a Dwarf-and-Bear statue, a Zephras Isle mousepad, art prints, collectible pins (Azeroth compass and Skyborne crest), and a companion journal. It is sold via the Gear Store, limited to 1 per household, and was listed OutOfStock in the snippet read on 2026-10-30, with restock orders expected for February 2027 delivery.

Reported by reputable sources · Fact wf-0020 · Admitted · base corpus

Source: https://gear.blizzard.com/products/wowccl0012-world-of-warcraft-forever-collectors-edition

How big is the Collector's Edition statue? #

Most secondary sources describe the Collector's Edition statue as 13 inches tall.

Sources disagree: Statue size conflicts: most secondary sources say 13-inch, while the Gear Store description text says 7.5-inch. The report treats the Gear Store as authoritative for the product and advises checking the live listing.

Reported by reputable sources · Fact wf-0021 · Admitted · base corpus

Source: report.md section 12.2 contradictions register

How big is the Collector's Edition statue? #

The Gear Store description text describes the Collector's Edition statue as 7.5 inches tall.

Sources disagree: Statue size conflicts: most secondary sources say 13-inch, while the Gear Store description text says 7.5-inch. The report treats the Gear Store as authoritative for the product and advises checking the live listing.

Reported by reputable sources · Fact wf-0022 · Admitted · base corpus

Source: https://gear.blizzard.com/products/wowccl0012-world-of-warcraft-forever-collectors-edition

What are Invite-A-Friend Launch Codes? #

Pack buyers were emailed Invite-A-Friend Launch Codes from October 20 (gift purchases excluded). An invitee can play free from November 4-11 without a subscription; the codes do not grant Skyborne, Zephras, Game Time, or beta. Epic-to-Collection upgrades add no extra codes.

Reported by reputable sources · Fact wf-0023 · Admitted · base corpus

Source: https://wowclassicforever.info/editions/

Is there a WoW Token or paid character boost in Forever? #

No. Blizzard's stated position, as reported from interviews, is that Forever has no WoW Token and no paid character boost.

Community reports — not officially confirmed · Fact wf-0025 · Admitted · base corpus

Source: report.md summary point 15 / section 5.5

Is there a free trial for Forever? #

No free trial for Forever was found on Blizzard's pages; the only free entry found is the Invite-A-Friend Launch Code, which lets an invitee play free November 4-11.

Reported by reputable sources · Fact wf-0026 · Admitted · base corpus

Source: report.md section 1.4

Is Forever available in mainland China, and what are prices outside the US/EU? #

Regional availability beyond the Americas/EU/Korea/Taiwan/ANZ/Brazil (e.g. mainland China service) has no Forever-specific announcement, and regional prices beyond US/EU are unpublished - check the local Battle.net Shop.

Not yet published · Fact wf-0231 · Admitted · base corpus

Source: unknowns-register

What are the refund and upgrade-path prices between packs? #

Refund and upgrade-path pricing between packs is unpublished, as is whether the Heroic/Epic packs stay on sale after January 11, 2027, and whether Skyborne can be unlocked after the Collection leaves the shop.

Not yet published · Fact wf-0232 · Admitted · base corpus

Source: unknowns-register

Technical · 18 facts

What client does Forever run on? #

Per datamined/addon-kit measurement, Forever runs on the modern/mainline WoW client (WOW_PROJECT_ID == WOW_PROJECT_MAINLINE, interface 16001, patch family 1.60.1), not the Classic Era client - so port addons from Retail code, not Classic code.

Reported by reputable sources · Fact wf-0208 · Admitted · base corpus

Source: https://github.com/Thunderz96/forever-addon-kit

What are the PC system requirements? #

From the Battle.net Shop System Requirements tab as compiled: Windows minimum - Win 10 64-bit (May 2019 Update+), 4-core 3.0 GHz (Haswell / Ryzen Zen), DX12 GPU with 4 GB (GTX 10-series / RDNA 1 / Iris Xe2), 8 GB RAM, 128 GB free on SSD. Recommended - Win 11, 8 performance cores at 5.2 GHz boost (Core Ultra S2 / Ryzen Zen 5), DX12 8 GB (RTX 40 / RDNA 3 / Arc B), 16 GB RAM, 128 GB SSD.

Reported by reputable sources · Fact wf-0209 · Admitted · base corpus

Source: https://wowguide.net/en/guides/wow-forever-system-requirements

What are the Mac system requirements? #

From the Battle.net Shop requirements as compiled: Mac minimum - macOS 12, Apple M2 or 9th-gen Intel (Coffee Lake), Metal GPU with 4 GB, 8 GB RAM, 128 GB SSD. Recommended - macOS 15, Apple M4, 16 GB RAM.

Reported by reputable sources · Fact wf-0210 · Admitted · base corpus

Source: https://wowguide.net/en/guides/wow-forever-system-requirements

Does Forever support controllers? #

Yes: official controller/gamepad support exists (hands-on at BlizzCon), and Blizzard frames it as a first step toward playing 'wherever you want, on whatever you want'. The Starter Guide describes controller support as beta-state.

Confirmed by Blizzard · Fact wf-0212 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24315280

Does WeakAuras work in Forever? #

WeakAuras has no Forever version under the in-combat API restrictions; community replacements include ForeverAuras and EllesmereUI, plus built-in tools. Forever-specific builds existed by late October for addons such as Questie, Details!, DBM, Leatrix Plus, Auctionator, TomTom and Bartender4 (Interface 16001 files; Classic Era 11509 addons do not load). Forever has its own AddOns folder and nothing carries over from Retail/Classic/beta installs.

Reported by reputable sources · Fact wf-0214 · Admitted · base corpus

Source: https://www.icy-veins.com/wow-forever/news/no-weakauras-in-wow-forever-heres-what-to-use-instead/

What UI tools are built into the client? #

Built into the client: a Damage Meter, a Cooldown Manager (off by default; Options -> Gameplay Enhancement; by Oct 8 it covered all classes, racials and trinkets), Edit Mode, and a Swing Timer.

Reported by reputable sources · Fact wf-0215 · Admitted · base corpus

Source: report.md section 10

Where can I look up Forever items, talents and guides? #

Wowhead has a dedicated Forever section (news, guides, talent calculator, database), and there is a large ecosystem of fan databases such as ForeverDB, Bind on Forever, Eternadex and Forever Codex.

Reported by reputable sources · Fact wf-0216 · Admitted · base corpus

Source: https://www.wowhead.com/forever/guide/overview-features-zones-raids

Is there official API or Armory support for Forever characters? #

Official Blizzard API/Armory support for Forever characters is unknown; third-party guild tools report no Classic-style Armory data for Forever, so roster workflows are manual/log-based.

Not yet published · Fact wf-0217 · Admitted · base corpus

Source: unknowns-register

I am on an Australian server and the RP rulesets disappeared - why? #

Per Kaivax, there is an Oceanic bug: players on Australian servers must create Roleplay / RP-PvP characters BEFORE Normal/PvP characters, or the RP rulesets disappear for subsequent characters. A fix is in progress.

Confirmed by Blizzard · Fact wf-0219 · Admitted · base corpus

Source: report.md section 10 (Kaivax, official forum)

What does error WOW51900337 mean? #

During reservation, error WOW51900337 ('Access to this realm requires an account with a valid access license') almost always means the wrong WoW license is selected (the upgrade was bought on a different WoW account under the same Battle.net login) or an unredeemed Collector's Edition code.

Community reports — not officially confirmed · Fact wf-0220 · Admitted · base corpus

Source: https://timesaver.gg/blog/wow-forever-name-reservation-guide

Why was reservation delayed on October 27? #

Reservation opening was delayed on Oct 27 (launcher notice; Wowhead reported EU/NA live later that afternoon), with queues, disconnects and missing rulesets reported. Separately, PvP-ruleset Horde creation was reportedly throttled at times by the faction-balance system, which is expected behavior.

Reported by reputable sources · Fact wf-0221 · Admitted · base corpus

Source: report.md section 10 (official forum + reporting)

What will launch-day queues and performance be like? #

Launch-day performance and queue expectations are unpublished; Blizzard has published no capacity numbers. Whether controller support leaves 'beta' state at launch, and the SD Skyborne delivery date, are also unpublished.

Not yet published · Fact wf-0236 · Admitted · base corpus

Source: unknowns-register

Can I play Forever on a Steam Deck? #

Steam Deck is not a supported platform; the published minimum specs (GTX 10-class) suggest low settings only. That assessment is community speculation, not a Blizzard statement.

Community reports — not officially confirmed · Fact wf-0243 · Admitted · base corpus

Source: report.md player-question bank Q13

What is the current Questie version for Forever? #

As of Oct 30, 2026, the current maintainer releases are Questie 12.3.1 (tagged Oct 26, 2026) and QuestieDB 1.0.9, both with Forever support. Version numbers move fast around launch, so check the Questie release pages before installing.

Reported by reputable sources · Fact wf-live-0003 · Admitted live · learned 2026-10-30

Source: https://github.com/Questie/Questie/releases

Screens & UI · 9 facts

A screenshot shows Classic vs Enhanced columns - what screen is that? #

That is the Experience Preset screen, shown at first-ever login before ruleset choice. It compares the Classic and Enhanced starting settings (SD/HD models, POI blobs, one-bag, transmog, keybind style, UI layout) and tells you the player's default settings baseline.

Reported by reputable sources · Fact wf-0222 · Admitted · base corpus

Source: report.md section 14

A screenshot shows Normal / PvP / Roleplay / Roleplay-PvP tiles - what is that? #

That is the Ruleset selection screen (Hardcore appears greyed/future). It identifies which ecosystem the character belongs to - the single most important field for 'why can't I group with my friend?' screenshots.

Reported by reputable sources · Fact wf-0223 · Admitted · base corpus

Source: report.md section 14

What does the character creation screen show? #

A race grid (faction-split, with the Skyborne faction fork), a class list filtered by race, an HD/SD model toggle, appearance customization categories, two name fields (first + second name), and a random-name button. Name-error states such as 'That name is restricted' appear on this screen.

Reported by reputable sources · Fact wf-0224 · Admitted · base corpus

Source: report.md section 14

What does the talent screen show? #

The talent screen shows 3 trees of 7 rows per class, points spent (x/51 at 60), gold milestone talents at 11/16/21/31 points in a tree, and dual-spec tabs after level 40. A build screenshot is fully decodable against the talent structure facts.

Reported by reputable sources · Fact wf-0225 · Admitted · base corpus

Source: report.md section 14

What does the Legacy screen show? #

Reached via the shield menu icon or hotkey Y (after your first Legacy Point), the Legacy screen shows your account Legacy Points total, the challenge categories (Classes/Tradeskills/PvP/Adventure/Dungeons/Raids), the 3 perk trees (Professions/Adventure/Resourcefulness) with points spent (cap 16 per character), and reward-track progress (toy/pet/tabard/mount).

Reported by reputable sources · Fact wf-0226 · Admitted · base corpus

Source: report.md section 14

A screenshot shows a player's rank and Rank Points - where is that from? #

That is the Character Pane (C) -> Player vs. Player tab. It shows current rank and title, Rank Points, weekly progress, and which rank rewards are purchasable - the authoritative screen for 'what rank am I / what can I buy?'

Reported by reputable sources · Fact wf-0227 · Admitted · base corpus

Source: report.md section 14

How do I read a Forever item tooltip in a screenshot? #

Forever-specific tells: merged Hit/Crit stats; +Healing items showing derived +Damage (one third); biome/creature-type conditional effects; weapon-skill amounts; set bonuses; crafted Tier/set labels; Emboldened Seal rank requirements on PvP items; and the Drakefire Amulet (an attunement check).

Reported by reputable sources · Fact wf-0228 · Admitted · base corpus

Source: report.md section 14

A screenshot shows a countdown panel about a world refresh - is that a bug? #

No: that is the world-refresh (layer) warning panel, shown automatically when a refresh is scheduled, with a countdown timer, a 'Refresh Now'-type button and a dismiss control (after dismissing, a small arrow near the chat box shows the remaining time). A screenshot of this panel shows a layering event, not a bug; the exact warning timer is disputed between sources.

Reported by reputable sources · Fact wf-0229 · Admitted · base corpus

Source: report.md section 14

A screenshot shows the Battle.net launcher - what should I check first? #

Check the Game Version dropdown above Play: it shows whether World of Warcraft: Forever is selected versus Retail/Classic/Beta entries. That is the first check for 'wrong version installed' and for WOW51900337 license screenshots (also check the WoW-account dropdown next to it).

Reported by reputable sources · Fact wf-0230 · Admitted · base corpus

Source: report.md section 14

Camping · 4 facts

What is Camping? #

Cooking's Basic Campfire (Cooking skill 1) creates a shared campsite with rest, vendors, repairs and profession workspaces. A Basic Campfire holds up to 3 Camp Features, 1 per nearby player; features share a 1-hour cooldown; and you must sit or craft for at least 1 minute to gain their benefits - 1-hour buffs that are each mutually exclusive with the corresponding class buff.

Confirmed by Blizzard · Fact wf-0126 · Admitted · base corpus

Source: https://news.blizzard.com/en-us/article/24301516/gather-around-the-campfire-in-world-of-warcraft-forever

What Camp Features does each profession have? #

Every profession has 3 camp objects. Examples as reproduced by secondary sites from Blizzard's Camping post include the Blacksmithing Sharpening Wheel (Strength/Attack Power), Tailoring Faction Banner (Spirit), Herbalism Incense Candle (Intellect), First Aid Kit (Stamina), Fishing Bowl (+8% stats), an Alchemy Mana Well plus placeable Alchemy Lab, and the Leatherworking Tanning Rack (required for advanced recipes).

Reported by reputable sources · Fact wf-0128 · Admitted · base corpus

Source: report.md section 5.3 (secondary reproductions of Blizzard's Camping post)

When do I learn about Camping? #

An early quest introduces Camping in beta reporting: 'The Great Outdoors', around level 5.

Reported by reputable sources · Fact wf-0129 · Admitted · base corpus

Source: report.md section 5.3 (beta reporting)

Combat · 3 facts

How does combat feel compared to Classic? #

Combat is rooted in Classic feel and pacing: a solo ordinary mob takes about 10-15 seconds, dungeons stay tactical, crowd control (Polymorph, Banish, Fear, Root) matters, DPS must respect Threat and focus targets, and AoE is used only when safe.

Confirmed by Blizzard · Fact wf-0115 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

How did stats change? #

Spell, Melee and Ranged Hit are merged into one Hit stat, and Crit is likewise merged, which helps hybrids and makes Taunts, Poisons and Traps more reliable. Bonus Healing also grants 1/3 as much bonus Damage. Weapon Skill still exists but items grant less of it, new effects reduce target dodge/parry chance, and caster weapons now grant spell damage/healing.

Confirmed by Blizzard · Fact wf-0116 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

How did itemization change? #

Trinkets are pushed toward situational power, including creature-type and biome effects (Woodlands/Mountains/Deserts examples). Every dungeon drop was re-examined, there are hundreds of new drops, dungeon boss uniques are now Blue quality, set bonuses are improved, quest rewards were expanded for more roles, world-drop epics are improved, and there are hundreds of new rare-creature drops.

Confirmed by Blizzard · Fact wf-0117 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

Transmog · 3 facts

How does transmog work in Forever? #

Transmog is opt-in at the player level: visit a transmogrifier in certain cities to configure outfits, or disable the system entirely - disabled means you see everyone in their real equipped gear. The Classic preset starts with transmog disabled. You still collect appearances while the system is disabled.

Confirmed by Blizzard · Fact wf-0144 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

What are the transmog rules? #

Appearances are same-type only (plate to plate, cloth to cloth). Poor/Common appearances are granted on loot without binding. Low-level characters can't display high-level appearances until 60 (cosmetic-only items excepted). Hiding helm/cloak still works even with transmog off.

Confirmed by Blizzard · Fact wf-0145 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

How are dungeon and raid appearances collected? #

In dungeons, a Bind-on-Pickup Uncommon/Rare drop grants its appearance to all eligible looters when looted, so nobody needs to roll 'for transmog' against an upgrade need. Epic raid appearances bind only to the player who receives the item.

Confirmed by Blizzard · Fact wf-0146 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-gb/news/24303313

Reputations · 2 facts

What new reputations are confirmed? #

Confirmed in Blizzard text: the Darkspear Raiders and Theramore Expeditionary Force (Darkspear battleground), and the Azeroth Commerce Authority and Durotar Supply and Logistics (professions). Classic reputations also return (capitals, Argent Dawn, Timbermaw, Hydraxian, Zandalar, Brood of Nozdormu, etc. appear in the client's reputation pane, which lists 59 factions in beta).

Confirmed by Blizzard · Fact wf-0147 · Admitted · base corpus

Source: report.md section 5.6

What other new reputations exist? #

A beta compilation reports about 14 new named reputations, including Guardians of Hyjal, Nightclaw Druids, Barkskin Burrow, Cenarion Scouts, Kirin Tor, Powderfuse (Riverglades goblins), and the Windshapers / High Order (Skyborne). The full list and farms are not officially published, so any 'complete reputation guide' is beta-derived.

Reported by reputable sources · Fact wf-0148 · Admitted · base corpus

Source: https://expcarry.com/wow-forever-reputations-guide

Roadmap · 3 facts

What is on the post-launch roadmap? #

Blizzard's roadmap (content and timing subject to change): Winter 2026/27 adds the Hardcore ruleset (no date). Spring 2027 adds 2 new raids (10- and 20-player), 2 new dungeons, new quests and a new playable area, a new legendary questline, and a PvP season refresh. Summer 2027 adds a revamped iconic raid, 1 more new raid, expanded world content, 2 dungeons, a PvP refresh, and profession and Legacy updates.

Confirmed by Blizzard · Fact wf-0186 · Admitted · base corpus

Source: https://worldofwarcraft.blizzard.com/en-us/news/24303862/world-of-warcraft-forever-whats-next-panel-recap

Will Forever become Retail or raise the level cap later? #

Blizzard's stated intent is no: permanent level-60 horizontal growth on a roughly 4-month cadence, 'not going to turn into a different form of Retail'. The report notes that is a design promise, not a guarantee.

Reported by reputable sources · Fact wf-0187 · Admitted · base corpus

Source: report.md player-question bank Q11 (IGN interview)

Corrections, in public

Every correction we publish lands here, dated, with what changed and the evidence that forced it. Retractions become stubs, never silent deletions.

Fan wikis edit silently; this ledger doesn't. The full ledger — with the evidence reference behind every entry — lives on the Corrections Ledger page; the entries themselves print here in full.

2026-10-30 · Our surfaces

Surface: Discord — Strategies forum thread “Strategies: Darkspear Islands — what we know (and what we don't)” (thread/message 1565726541458055239)

What was wrong: The thread announced the first guild battleground night as “Friday Nov 7, 18:00–21:00 PST”. The date and time were right; the weekday was wrong.

What it says now: Saturday Nov 7, 18:00–21:00 PST. November 7, 2026 is a Saturday.

Why: The Content Keeper's first audit (2026-10-30) checks every weekday name a surface prints against the real 2026 calendar, and Nov 7, 2026 falls on a Saturday. The Discord scheduled event for Battlegrounds Night (1565708619675209918, starting 2026-11-08T02:00:00Z — Nov 7, 18:00 PST) confirms the date itself was correct.

Correction corr-0001 · Public Corrections Ledger

2026-10-30 · Our surfaces

Surface: Discord — #ask-thrall pinned intro (channel 1565687093315772469, message 1565687215462420501)

What was wrong: The pinned intro said Ask Thrall answers from a corpus of 243 admitted facts.

What it says now: 245 admitted facts.

Why: Two facts were admitted live (knowledge/facts-live.jsonl) on top of the 243-fact base corpus, taking the answered corpus to 245. The Content Keeper's cited_facts_count check requires every surface that cites the count to match the live corpus size, so the stale figure was drift the moment the second fact landed.

Correction corr-0002 · Public Corrections Ledger

2026-10-30 · Our surfaces

Surface: Guild placement / listing drafts — ~/workspace/rise-site/placements/ (DISBOARD, discord.me, top.gg, r/wowguilds and Blizzard forums drafts, and the pack README)

What was wrong: Draft copy cited “four hundred thirty-two admitted facts” for the Ask Thrall corpus.

What it says now: 245 admitted facts (243 base + 2 live-admitted), matching the live corpus. The keeper's checker now treats the old combined figure (and the stale base-only count) as stale strings and fails any surface that carries them.

Why: The combined figure was never the admitted count: the placements pack itself records 243 base facts plus 189 further eligible, source-linked claims held in the Tier-1B evidence ledger (243 + 189) — eligible is not admitted. Only the 245 admitted facts are what Ask Thrall answers from, so only 245 may be printed.

Correction corr-0003 · Public Corrections Ledger

2026-10-30 · Our surfaces

Surface: Discord — Start Here index post (channel 1565682332034142238, message 1565687115138736139)

What was wrong: The post said in-game guild chat “syncs straight into” the #guild-chat Discord channel, stated as settled fact.

What it says now: The claim is hedged. The exact phrase “syncs straight into” is now a forbidden string in the Content Keeper's checks for this post, and the companion Guild Chat — Battle.net Link post (message 1565687196974059552) is required to carry the words “not yet officially confirmed”.

Why: Linked Guild Chat availability in WoW: Forever is unconfirmed — the corpus carries it at the unknown tier and Blizzard has published nothing that settles it. An un-hedged sync claim promised members a feature nobody has verified exists.

Correction corr-0004 · Public Corrections Ledger

2026-10-30 · Field watch — the wider web

Surface: Icy Veins — WoW: Forever Collector's Edition pre-purchase article (not our content)

What was wrong: The article states the Collector's Edition statue is 13 inches tall. Checked on 2026-10-30, it still said 13 inches — at least 8 days after a dated public correction existed (Oct 22, 2026) and roughly seven weeks after the article was published.

What it says now: Blizzard's own product page (Blizzard Gear — gear.blizzard.com) says the statue is 7.5 inches (verified 2026-10-30), and a retailer listing (JB Hi-Fi NZ) agrees. The 13-inch figure traces back to Blizzard's original globally supplied specs, which were themselves wrong.

Why: The current retail primary source (Blizzard's own Gear page) governs over secondary republication. Our corpus keeps both values with provenance — 13 in (wf-0021, community) and 7.5 in (wf-0022, Blizzard Gear) — because the wrong value came from the primary source's own first spec sheet; final settlement is physical, when units ship (Feb 2027 per retailer notes).

Correction corr-0005 · Public Corrections Ledger

2026-10-30 · Field watch — the wider web

Surface: Icy Veins — Skyborne racials article, Oct 29, 2026 (not our content)

What was wrong: The article — the freshest big-site treatment of the Skyborne racials — publishes a third set of values that matches neither Blizzard's published set nor the reported final beta tuning: Wind Blessed at 3% (neither source says 3%) and Skysight at +10%. Its Walk on Air cooldown (1.5 min) matches the tuning report, so the page reads as one coherent set while blending two different builds.

What it says now: No single authoritative set exists before launch. On record: Blizzard's Sep 22 published set (corpus wf-0094, official — Walk on Air glide 10s, Wind Blessed haste, Elemental Insight +5% vs elementals) and the reported Oct 26 final beta tuning (wf-0095, secondary — Wind Blessed 2%, Walk on Air 90s cooldown, Skysight +15% speed / +30% Charged). The values settle when the live client can be read on Nov 4.

Why: Three builds produced three number sets during beta. A single-number page cannot say that, so it silently merged them. The honest pre-launch answer is both sets, with provenance, flagged as unsettled — which is the form our corpus holds the pair in.

Correction corr-0006 · Public Corrections Ledger

2026-10-30 · Our surfaces

Surface: Rise website (riseguild.vercel.app) — header tagline and page titles — and Discord — server description, launch announcement (#announcements, message 1565687162697941043), and recruitment how-to (#recruitment, message 1565687229970387090)

What was wrong: The site's header tagline read “HORDE · PVP · FOREVER”, and page titles and copy presented Rise as a “Horde PvP Guild” and “PvP-first”. The Discord server description, launch announcement, and recruitment post carried the same framing — together they described a PvP-only guild.

What it says now: Rise is a full-spectrum Horde guild — leveling, dungeons, raids, and PvP — on the PvP ruleset. The ruleset is where we play, not all we are. The website header and titles, the Discord server description, the launch announcement, and the recruitment copy were all corrected to the full-spectrum framing on 2026-10-30.

Why: The guild's owner corrected the positioning directly: Rise was never a PvP-only or PvP-first guild. Leveling, dungeons, and raids (from the December 9 unlock) are first-class pillars alongside battlegrounds and world PvP; the PvP ruleset names the server we play on, not the whole of what the guild does. Our own copy had narrowed the guild to one pillar, which misstates who we are to every recruit who reads either surface.

Correction corr-0007 · Public Corrections Ledger

News wire: News wire: no corrections yet. The wire's corrections log (news-scanner/state/corrections.jsonl) does not exist because the scanner creates it only when the first correction or retraction is appended, and every item the wire tracks is still at version 1 (185 items in state/item_state.json, all version 1; all 13 rows of item_versions.jsonl are version 1; no item carries a retracted status). When the wire corrects or retracts an item, the entry lands in this ledger the same day.

Settle it in #ask-thrall.

A fact missing here is a question the corpus hasn't settled. Ask Thrall in Discord — the answer gets researched, cited, and written back into the corpus, and this board picks it up on the next build.

Join the Discord