Rise guild crest — gold RISE lettering split by a flaming spearRISE.HORDE · FOREVER Join the Discord

Dungeon & Raid Directory

Nine dungeons. Three raids.

Forever launches with nine brand-new 5-player dungeons, and its first raids unlock together on December 9. This directory prints what is known — levels, places, sizes — and labels what Blizzard has not published yet.

Last verified: October 30, 2026

The nine new dungeons

DungeonLevelsWhereNotes
Hall of Thanes13–18Beneath IronforgeAlliance-easy access; Horde must brave Alliance territory.
Ruins of Lordaeron15–20Above UndercityThe mirror of Hall of Thanes, on Horde ground.
Excavation Site24–29Wetlands, above Whelgar's ExcavationSee the note below — two level ranges are in circulation.
City of Dalaran28–33Alterac MountainsAttunement required; entry is via the sewers. Horde chain starts at Tarren Mill, Alliance at Southshore.
The Drowned City35–40Off the Stranglethorn coastUnderwater entrance; the weather builds to a storm during the run.
Krol'dok Stronghold40–45RivergladesListed by Blizzard among the nine (fact wf-0167).
Alcaz Prison48–53Alcaz IslandDefias versus naga — and the King Varian mystery.
Blackmaw Hold55–60AzsharaA furbolg city with multiple routes; a path below leads toward the Barrow Deeps.
Shaper's Terrace58–60Northern Un'Goro CraterA titan facility; bring Un'Goro power crystals for its consoles.

All nine are 5-player, at launch, alongside the returning Classic roster (facts wf-0167, wf-0170). Reports differ — Excavation Site: Blizzard's October 20 dungeon article lists levels 24–29 (wf-0168); October 1 beta notes listed 26–31 (wf-0169). The newer, official article is the one in the table; the beta figure stays visible here because the guild prints both.

No Heroic or Mythic difficulty modes and no automatic Dungeon Finder were announced; both are best described as not officially published rather than confirmed absent. Dungeon lockouts are likewise unpublished. (Fact wf-0173)

The raids — unlock December 9

No raids exist at launch. All three open December 9, 2026, at level 60, currently planned to reset weekly. (Fact wf-0174)

10

Barrow Deeps

8 bosses, inside Mount Hyjal, with entrances via Mount Hyjal, Winterspring and Blackmaw Hold. No attunement listed. (Fact wf-0175)

20

Hyjal Summit

13 bosses at the summit near Nordrassil, with multiple route choices after an ancient-guardian opener. No attunement listed. Blizzard has teased new tier sets and a legendary reward for the Hyjal raids — the legendary's identity is unpublished. (Facts wf-0176, wf-0184)

40

Onyxia's Lair

One boss, three phases, in Dustwallow Marsh — bring fire resistance. Every raider must carry the Drakefire Amulet in their inventory; it does not need to be equipped. The attunement chain is long and published by Blizzard for both factions — start it early. (Facts wf-0177–0179)

One guild, three roster sizes in the same week: community discussion among guild leaders already flags the scheduling problem — a 40-player roster implies 1×40 + 2×20 + 4×10 runs. Rise plans for it in November. (Fact wf-0242 — community)

Not yet published Gaps — nobody knows yet

?

Loot rules

Group loot, master loot and need/greed specifics for raids and dungeons were not found in any Blizzard article. World bosses at launch: none announced. (Fact wf-0180)

?

Boss & loot details

Details for most new dungeons and both new raids are intentionally undiscovered — several dungeons were never in the beta and loot is partly encrypted by design. (Fact wf-0183)

?

Molten Core

Not at launch and not dated. The setting sits before Molten Core opens in-story; a reworked version has been discussed for later. Calling the Summer 2027 raid “Molten Core” is speculation. (Fact wf-0181)

Raid signups live in Discord.

The roster for all three sizes forms in #signups, and the Onyxia attunement chain starts weeks before December 9. Get your name on the list early.

Join the Discord